Research
T-SAH: Animation Optimized Bounding Volume Hierarchies

T-SAH: Animation Optimized Bounding Volume Hierarchies

We propose a method for creating a bounding volume hierarchy (BVH) that is optimized for all frames of a given animated scene. The method is based on a novel extension of surface…

Theses
Deferred shading based extensible rendering pipeline

Deferred shading based extensible rendering pipeline

Implementation of modern rendering pipeline based on deferred shading is discussed and realized in this work. We focus on extensibility by new advanced algorithms. Firstly methods…