Research
CHC+RT: Coherent Hierarchical Culling for Ray Tracing

CHC+RT: Coherent Hierarchical Culling for Ray Tracing

We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method…

Theses
Humanoid model

Humanoid model

The following BA thesis deals with creating a humanoid model with the Autodesk Maya software. The work builds upon acquired knowledge from the Y39KMA subject, during which another…