Research
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters

Ink-and-Ray: Bas-Relief Meshes for Adding Global…

We present a new approach for generating global illumination renderings of hand-drawn characters using only a small set of simple annotations. Our system exploits the concept of…

Theses
Methods for Fast Construction of Bounding Volume Hierarchies

Methods for Fast Construction of Bounding Volume…

The bounding volume hierarchy is one of the most common acceleration data structures used in computer graphics. This thesis is about a fast parallel construction of bounding…