Research
CHC+RT: Coherent Hierarchical Culling for Ray Tracing

CHC+RT: Coherent Hierarchical Culling for Ray Tracing

We propose a new technique for in-core and out-of-core GPU ray tracing using a generalization of hierarchical occlusion culling in the style of the CHC++ method. Our method…

Theses
Voxel Cone Tracing for Indirect Illumination

Voxel Cone Tracing for Indirect Illumination

Indirect illumination is the fundamental part of realistic image synthesis. Its evaluation is computationally expansive and usually highly dependent on geometrical complexity of…