Research
Ink-and-Ray: Bas-Relief Meshes for Adding Global Illumination Effects to Hand-Drawn Characters

Ink-and-Ray: Bas-Relief Meshes for Adding Global…

We present a new approach for generating global illumination renderings of hand-drawn characters using only a small set of simple annotations. Our system exploits the concept of…

Theses
Efficient methods for computing complex global illumination effects

Efficient methods for computing complex global…

Computing a photo realistic image of an arbitrary virtual scene in an affordable amount of time is still an open problem. Often, one has to trade certain illumination effects for…