TextureDisplay.cpp File Reference

#include "StdAfx.h"
#include "TextureDisplay.h"
#include <vector_functions.h>
#include "Camera.h"
#include "SceneLights.h"
#include "Material.h"
#include "FormatImport/PlyLoader.h"
#include "Partitoning/UniformGrid.h"
#include "Gpu/Wrapper.h"
#include <cuda_gl_interop.h>

Variables

const float PI2 = 6.283185307179586476925286766559f
const float PI2A = 57.295779513082320876798154814105f
const float STEP = 0.17453292519943295769236907684886f

Variable Documentation

const float PI2 = 6.283185307179586476925286766559f

const float PI2A = 57.295779513082320876798154814105f

const float STEP = 0.17453292519943295769236907684886f


Generated on Fri Nov 21 16:18:01 2008 for Raytracer by  doxygen 1.5.7.1