TextureDisplay Class Reference

#include <TextureDisplay.h>

List of all members.

Public Member Functions

 TextureDisplay (wxWindow *parent, wxWindowID id=wxID_ANY, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=0, const wxString &name=wxT("TestGLCanvas"))
 ~TextureDisplay (void)
void OnPaint (wxPaintEvent &event)
void OnSize (wxSizeEvent &event)
void OnEraseBackground (wxEraseEvent &event)
 DECLARE_EVENT_TABLE ()

Private Attributes

FILE * input
GLuint texture
GLuint pbo
bool init


Constructor & Destructor Documentation

TextureDisplay::TextureDisplay ( wxWindow *  parent,
wxWindowID  id = wxID_ANY,
const wxPoint &  pos = wxDefaultPosition,
const wxSize &  size = wxDefaultSize,
long  style = 0,
const wxString &  name = wxT("TestGLCanvas") 
)

TextureDisplay::~TextureDisplay ( void   ) 


Member Function Documentation

TextureDisplay::DECLARE_EVENT_TABLE (  ) 

void TextureDisplay::OnEraseBackground ( wxEraseEvent &  event  ) 

void TextureDisplay::OnPaint ( wxPaintEvent &  event  ) 

void TextureDisplay::OnSize ( wxSizeEvent &  event  ) 


Member Data Documentation

bool TextureDisplay::init [private]

FILE* TextureDisplay::input [private]

GLuint TextureDisplay::pbo [private]

GLuint TextureDisplay::texture [private]


The documentation for this class was generated from the following files:

Generated on Fri Nov 21 16:18:02 2008 for Raytracer by  doxygen 1.5.7.1