#include <Transformation.h>
Inherits SPMatrix, and AllignedS.
Public Member Functions | |
Transformation () | |
Creates new identity transformation. | |
void | reset () |
Resets transformation to identity matrix. | |
void | translate (float x, float y, float z) |
Append translation transformation. | |
void | scale (float x, float y, float z) |
void | rotate (float x, float y, float z, float angle) |
Append rotation transformation. |