#include <vector_types.h>
#include <cuda_runtime_api.h>
#include "Utils/Memory.h"
#include "Object.h"
#include "Transformations/SceneNode.h"
Classes | |
struct | KdNode |
class | KdTree |
Kd tree builder. More... | |
struct | KdTree::Event |
struct | KdTree::SplitInfo |
Variables | |
const unsigned | X_AXIS = 0x00 |
const unsigned | Y_AXIS = 0x01 |
const unsigned | Z_AXIS = 0x02 |
const unsigned | LEAF = 0x03 |
const unsigned LEAF = 0x03 |
const unsigned X_AXIS = 0x00 |
const unsigned Y_AXIS = 0x01 |
const unsigned Z_AXIS = 0x02 |