CameraCuda Struct Reference
Generates rays for ray casting.
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#include <CameraCuda.h>
List of all members.
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Public Attributes |
float3 | upperLeft |
float3 | dx |
| Horizontal difference betwen rays.
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float3 | dy |
| Vertical difference betwen rays.
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float3 | eye |
| Center of projection.
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Detailed Description
Generates rays for ray casting.
The documentation for this struct was generated from the following file: