#include "StdAfx.h"
#include "TextureDisplay.h"
#include <vector_functions.h>
#include "Camera.h"
#include "SceneLights.h"
#include "Material.h"
#include "FormatImport/PlyLoader.h"
#include "Partitoning/UniformGrid.h"
#include "Gpu/Wrapper.h"
#include <cuda_gl_interop.h>
Variables | |
const float | PI2 = 6.283185307179586476925286766559f |
const float | PI2A = 57.295779513082320876798154814105f |
const float | STEP = 0.17453292519943295769236907684886f |
const float PI2 = 6.283185307179586476925286766559f |
const float PI2A = 57.295779513082320876798154814105f |
const float STEP = 0.17453292519943295769236907684886f |