All publications - doc. Ing. Jiří Bittner, Ph.D.
2023
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On the Importance of Scene Structure for Hardware-Accelerated Ray Tracing
Káčerik, M. - Bittner, J. In: Proceedings - 31. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision WSCG 2023. Plzeň: UNION Agency - Science Press, 2023. p. 361-367. ISSN 2464-4625. ISBN 978-80-86943-32-9.
2022
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Dynamic Diffuse Global Illumination: Implementation and Evaluation
Hvězda, M. - Bittner, J. In: Proceedings of CESCG 2022: The 26th Central European Seminar on Computer Graphics. Vienna: VRVis Center, 2022. -
Performance Comparison of Bounding Volume Hierarchies for GPU Ray Tracing
Meister, D. - Bittner, J. the Journal of Computer Graphics Techniques. 2022, 11 1-19. ISSN 2331-7418. -
Portable device for measuring the geometry of an object and its spatially varying surface reflectance on site
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. Japan. Patent Application JP,7050781,B. 2022-03-31.
2021
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Portable device for measuring the geometry of an object and its spatially varying surface reflectance on site
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. Korea (the Republic of). Patent Application 1022178280000. 2021-02-15. -
Rendering Wet Roads in Driving Simulations
Nguyenová, G. - Bittner, J. In: Proceedings of CESCG 2021: The 25th Central European Seminar on Computer Graphics. Vienna: VRVis Center, 2021. -
Spatio-temporal BRDF: Modeling and synthesis
Meister, D. - Pospíšil, A. - Sato, I., - Bittner, J. Computers & Graphics. 2021, 97 279-291. ISSN 0097-8493. -
A Survey on Bounding Volume Hierarchies for Ray Tracing
Meister, D. - Ogaki, S. - Benthin, C. - Doyle, M.J. - Guthe, M., - Bittner, J. COMPUTER GRAPHICS FORUM. 2021, 40(2), 683-712. ISSN 0167-7055. -
QuadStack: An Efficient Representation and Direct Rendering of Layered Datasets
Graciano, A. - Rueda-Ruiz, A.J. - Pospíšil, A. - Bittner, J., - Beneš, B. IEEE Transactions on Visualization and Computer Graphics. 2021, 27(9), 3733-3744. ISSN 1077-2626.
2020
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Portable device for measuring the geometry of an object and its spatially varying surface reflectance on site
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. United Kingdom of Great Britain and Northern Ireland. Patent Application EP3548873. 2020-02-12. -
DISPOSITIF PORTABLE DE MESURE DE LA GÉOMÉTRIE D'UN OBJET ET DE SA RÉFLECTANCE DE SURFACE VARIANT SPATIALEMENT SUR SITE
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. France. Patent Application EP3548873. 2020-02-12. -
TRAGBARE VORRICHTUNG ZUR VOR-ORT-MESSUNG DER GEOMETRIE EINES OBJEKTS UND DESSEN RÄUMLICH VARIIERENDER OBERFLÄCHENREFLEKTANZ
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. Germany. Patent Application DE602017011794.3. 2020-02-12. -
PORTABLE DEVICE FOR MEASURING THE GEOMETRY OF AN OBJECT AND ITS SPATIALLY VARYING SURFACE REFLECTANCE ON SITE
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. European Patent Office. Patent EP3548873. 2020-02-12. -
On Ray Reordering Techniques for Faster GPU Ray Tracing
Meister, D. - Bokšanský, J. - Guthe, M., - Bittner, J. In: I3D '20: Symposium on Interactive 3D Graphics and Games. New York: ACM, 2020. p. 1-9. ISBN 978-1-4503-7589-4. -
Portable device for measuring the geometry of an object and its spatially varying surface reflectance on site
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. United States of America. Patent US10764482. 2020-09-01. -
Method and apparatus for rendering using locations and sizes of primitives
Havran, V. - Vinkler, M. - Bittner, J., - Lee, W. United States of America. Patent US10580193. 2020-03-03.
2019
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Ray Traced Shadows: Maintaining Real-Time Frame Rates
Bokšanský, J. - Wimmer, M., - Bittner, J. In: Ray Tracing Gems. New York: Apress, 2019. p. 159-182. ISBN 978-1-4842-4426-5. -
Ray Classification for Accelerated BVH Traversal
Hendrich, J. - Pospíšil, A. - Meister, D., - Bittner, J. COMPUTER GRAPHICS FORUM. 2019, 38(4), 49-56. ISSN 0167-7055. -
Real-time External Labeling of Ghosted Views
Čmolík, L. - Bittner, J. IEEE Transactions on Visualization and Computer Graphics. 2019, 25(7), 2458-2470. ISSN 1077-2626.
2018
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Parallel Reinsertion for Bounding Volume Hierarchy Optimization
Meister, D. - Bittner, J. COMPUTER GRAPHICS FORUM. 2018, 37(2), 463-473. ISSN 0167-7055. -
Přenosné zařízení pro měření geometrie objektu a prostorově proměnné funkce odrazivosti na povrchu vzorku s multiplikací prvků podílejících se na zobrazování a snímacích systémů na pohyblivých ramenech umožňující terénní měření
Havran, V. - Hošek, J. - Bittner, J. - Němcová, Š., - Čáp, J. Czechia. Patent CZ 2016752. 2018-02-14. -
Parallel Locally-Ordered Clustering for Bounding Volume Hierarchy Construction
Meister, D. - Bittner, J. IEEE Transactions on Visualization and Computer Graphics. 2018, 24(3), 1345-1353. ISSN 1077-2626.
2017
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Lightdrum: Portable Surface-Reflectance Measurement Onsite
Havran, V. - Hošek, J. - Němcová, Š. - Čáp, J., - Bittner, J. In: Special Interest Group on Computer Graphics and Interactive Techniques Conference, {SIGGRAPH} '17, Los Angeles, CA, USA, July 30 - August 03, 2017, Posters Proceedings. New York: ACM, 2017. p. 80:1-80:2. ISBN 978-1-4503-5015-0. -
Návrh a realizace přenosného zařízení pro měření BTF povrchů
Hošek, J. - Havran, V. - Čáp, J. - Němcová, Š., - Bittner, J. Jemná mechanika a optika. 2017, 62(6-7), 180-184. ISSN 0447-6441. -
VAO++: Practical Volumetric Ambient Occlusion for Games
Bokšanský, J. - Pospíšil, A., - Bittner, J. In: Rendering - Experimental Ideas & Implementations 2017. Aire-la-Ville: Eurographics Association, 2017. p. 31-39. ISSN 1727-3463. ISBN 978-3-03868-045-1. -
Extended Morton Codes for High Performance Bounding Volume Hierarchy Construction
Vinkler, M. - Bittner, J., - Havran, V. In: Proceedings of High Performance Graphics 2017. New York: ACM, 2017. p. 9:1-9:8. ISBN 978-1-4503-5101-0. -
Foreword to the Special Section on SCCG 2017
Viola, Ivan ed. - Bittner, J. ed. Computers & Graphics. 2017, 67 ISSN 0097-8493. -
Parallel BVH Construction using Progressive Hierarchical Refinement
Hendrich, J. - Meister, D., - Bittner, J. COMPUTER GRAPHICS FORUM. 2017, 36(2), 487-494. ISSN 0167-7055. -
Lightdrum-Portable Light Stage for Accurate BTF Measurement on Site
Havran, V. - Hošek, J. - Němcová, Š. - Čáp, J., - Bittner, J. Sensors - Open Access Journal. 2017, 17(3), 1-57. ISSN 1424-8220. -
Optomechanical design of a portable compact bidirectional texture function measurement instrument
Hošek, J. - Havran, V. - Němcová, Š. - Bittner, J., - Čáp, J. Applied Optics. 2017, 56(4), 1183-1193. ISSN 1559-128X.
2016
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Výzkumná zpráva pro akci 8301664C000 Škoda auto M.B.
Bittner, J. [Research Report] 2016. -
Výzkumná zpráva pro akci 8301623C000 Škoda auto M.B.
Bittner, J. [Research Report] 2016. -
Výzkumná zpráva pro akci 8301622C000 Škoda auto M.B.
Bittner, J. [Research Report] 2016. -
Výzkumná zpráva pro akci 8301621C000 Škoda auto M.B.
Bittner, J. [Research Report] 2016. -
Compensating for color artifacts in the design of technical kaleidoscopes
Němcová, Š. - Havran, V. - Čáp, J. - Hošek, J., - Bittner, J. Optical Engineering. 2016, 55(11), ISSN 0091-3286. -
Geometric calibration of rotational kaleidoscopic instrument
Havran, V. - Němcová, Š. - Čáp, J. - Hošek, J. - Bittner, J., - Macúchová, K. In: Proc. of SPIE Vol. 10151, Optics and Measurement International Conference 2016. Baltimore: SPIE, 2016. ISSN 0277-786X. ISBN 978-1-5106-0754-5. -
Performance Comparison of Bounding Volume Hierarchies and Kd-Trees for GPU Ray Tracing
Vinkler, M. - Havran, V., - Bittner, J. COMPUTER GRAPHICS FORUM. 2016, 35(8), 68-79. ISSN 0167-7055. -
Compensating for colour artefacts in the design of technical kaleidoscopes
Němcová, Š. - Havran, V. - Čáp, J. - Hošek, J., - Bittner, J. In: Proceedings of SPIE - The International Society for Optical Engineering. Bellingham (stát Washington): SPIE, 2016. SPIE. vol. 9896. ISSN 1996-756X. ISBN 978-1-5106-0141-3. -
Parallel On-Demand Hierarchy Construction on Contemporary GPUs
Vinkler, M. - Havran, V. - Bittner, J., - Sochor, J. IEEE Transactions on Visualization and Computer Graphics. 2016, 22(7), 1886-1898. ISSN 1077-2626. -
Parallel BVH construction using k-means clustering
Meister, D. - Bittner, J. The Visual Computer. 2016, 32(6), 977-987. ISSN 0178-2789.
2015
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Softwarová simulace návrhu a optimalizace kaleidoskopu pro měření odrazivosti povrchu
Havran, V. - Bittner, J. - Čáp, J. - Hošek, J. - Macúchová, K., - Němcová, Š. Jemná mechanika a optika. 2015, 60(2), 70-72. ISSN 0447-6441. -
Výzkumná zpráva pro akci 8301531C000 Škoda auto M.B. Bittner
Bittner, J. [Research Report] 2015. -
Výzkumná zpráva pro akci 8301530C000 Škoda auto M.B.
Bittner, J. [Research Report] 2015. -
Prostorové hierarchie - klíč k rychlosti a detailu
Bittner, J. Vesmír. 2015, 94(12), 706-709. ISSN 0042-4544. -
Realisation of Circular Motion for Portable BTF Measurement Instrument
Hošek, J. - Havran, V. - Čáp, J. - Němcová, Š. - Macúchová, K. - Bittner, J., - Zicha, J. Romanian Review Precision Mechanics, Optics & Mecatronics. 2015, 48(2), 252-255. ISSN 1584-5982. -
Přenosné zařízení pro BTF měření
Hošek, J. - Čáp, J. - Havran, V. - Němcová, Š. - Bittner, J. - Macúchová, K., - Zicha, J. In: Sborník odborného semináře Nové metody a postupy v oblasti přístrojové techniky, automatického řízení a informatiky 2015. Praha: Ústav přístrojové a řídicí techniky FS ČVUT, 2015. pp. 17-19. ISBN 978-80-01-05758-2. -
Optimizing of functional design parameters of kaleidoscopes
Čáp, J. - Havran, V. - Bittner, J. - Hošek, J. - Macúchová, K., - Němcová, Š. In: Proc. SPIE 9450, Photonics, Devices, and Systems VI. Bellingham: SPIE, 2015. Proceedings of SPIE. ISSN 0277-786X. ISBN 978-1-62841-566-7. -
Software simulator for design and optimization of the kaleidoscopes for the surface reflectance measurement
Havran, V. - Bittner, J. - Čáp, J. - Hošek, J. - Macúchová, K., - Němcová, Š. In: Proc. SPIE 9442, Optics and Measurement Conference 2014. Bellingham (stát Washington): SPIE, 2015. Proceedings of SPIE. vol. 9442. ISSN 0277-786X. ISBN 978-1-62841-557-5. -
CHC+RT: Coherent Hierarchical Culling for Ray Tracing
Mattausch, O. - Bittner, J. - Jaspe, A. - Gobbetti, E. - Wimmer, M., - Pajarola, R. Computer Graphics Forum. 2015, 34(2), 537-548. ISSN 0167-7055. -
T-SAH: Animation Optimized Bounding Volume Hierarchies
Bittner, J. - Meister, D. COMPUTER GRAPHICS FORUM. 2015, 34(2), 527-536. ISSN 0167-7055. -
Incremental BVH construction for ray tracing
Bittner, J. - Hapala, M., - Havran, V. Computers & Graphics. 2015, 47 135-144. ISSN 0097-8493.
2014
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Simple kaleidoscope design for reflectance measurement
Němcová, Š. - Čáp, J. - Hošek, J. - Macúchová, K. - Bittner, J., - Havran, V. Romanian Review Precision Mechanics, Optics & Mecatronics. 2014, 45(2), 109-113. ISSN 1584-5982. -
Výzkumná zpráva pro akci 8301479C000
Bittner, J. [Research Report] 2014. -
Výzkumná zpráva pro akci 8301460C000
Bittner, J. [Research Report] 2014. -
Výzkumná zpráva pro akci 8301459C000
Bittner, J. [Research Report] 2014. -
Bounding Volume Hierarchies versus Kd-trees on Contemporary Many-Core Architectures
Vinkler, Marek - Havran, V., - Bittner, J. In: 30th Spring conference on Computer Graphics. Bratislava: Comenius University, 2014. p. 29-36. ISBN 978-80-223-3601-7. -
Efficient Sorting and Searching in Rendering Algorithms
Havran, V. - Bittner, J. In: Eurographics 2014 - tutorials. Lyon: Eurographics Association, 2014. ISSN 1017-4656.
2013
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Visibility-Based Optimizations for Image Synthesis
Bittner, J. Defense date 2014-10-08. Associate Professor Thesis. CTU FEE. Department of Computer Graphics and Interaction. -
Visibly Difficult Visibility
Bittner, J. [Invited unpublished scientific lecture] Smolenice, Slovakia: TECHNISCHE UNIVERSITÄT WIEN Institut für Computergraphik und Algorithmen Abteilung für Computergraphik. 2013-04-30. -
DCGI Laboratories at CTU Prague, Czech Republic
Bittner, J. - Žára, J. In: Eurographics 2013 Lab Presentations. Aire-la-Ville: Eurographics Association, 2013. ISSN 1017-4656. -
Global Illumination Rendering Toolkit
Hub, R. - Štýs, M., - Bittner, J. [Software] 2013. -
Vehicle Driving Simulator
Bittner, J. - Egert, P., - Míšek, A. [Software] 2013. -
Massively Parallel Hierarchical Scene Processing with Applications in Rendering
Vinkler, Marek - Bittner, J. - Havran, V., - Hapala, M. COMPUTER GRAPHICS FORUM. 2013, 32(8), 13-25. ISSN 0167-7055. -
Multiple Live Video Environment Sampling
Nikodým, T. - Havran, V., - Bittner, J. Journal of WSCG. 2013, 21(2), 127-136. ISSN 1213-6972. -
Temporally Coherent Adaptive Sampling for Imperfect Shadow Maps
Barák, T. - Bittner, J., - Havran, V. COMPUTER GRAPHICS FORUM. 2013, 32(4), 87-96. ISSN 0167-7055. -
Fast Insertion-Based Optimization of Bounding Volume Hierarchies
Bittner, J. - Hapala, M., - Havran, V. COMPUTER GRAPHICS FORUM. 2013, 32(1), 85-100. ISSN 0167-7055.
2012
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Massively Parallel Hierarchical Scene Sorting with Applications in Rendering
Vinkler, M. - Hapala, M. - Bittner, J., - Havran, V. [Technical Report] 2012. Report no. CS-TR-DCGI-2012-1. ISSN 1805-6180. -
Technical Report Series of DCGI, Volume 2, Year 2012, DCGI Annual Report 2011
Žára, J. - Felkel, P. - Slavík, P. - Bittner, J., - Mrázková, A. [Technical Report] 2012. Report no. CS-TR-DCGI-2012-2. ISSN 1805-6180. -
Using Annotated Task Models for Accessibility Evaluation
Malý, I. - Bittner, J., - Slavík, P. In: Computers Helping People with Special Needs. Heidelberg: Springer, 2012. pp. 315-322. Lecture Notes in Computer Science. ISSN 0302-9743. ISBN 978-3-642-31521-3. -
On Tools for Game Interaction Analysis
Malý, I. - Hapala, M. - Bittner, J., - Slavík, P. In: Proceedings of the IASTED International Conference Assistive Technologies (AT 2012). Innsbruck: IASTED, 2012. pp. 835-841. ISSN 1929-9818. ISBN 978-0-88986-909-7. -
Efficient Online Visibility for Shadow Maps
Mattausch, O. - Bittner, J. - Silvennoinen, A. - Scherzer, D., - Wimmer, M. In: GPU PRO 3: Advanced Rendering Techniques. Boca Raton: CRC Press, 2012. p. 233-242. ISBN 978-1-4398-8782-0.
2011
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How to Write a Technical Report at the DCGI, FEE, Czech Technical University in Prague, CZ
Havran, V. - Bittner, J. - Slavík, P., - Žára, J. [Technical Report] 2011. Report no. CS-TR-DCGI-2011-1. ISSN 1805-6180. -
VR and HCI Labs at the Czech Technical University in Prague
Berka, R. - Bittner, J., - Slavík, P. SBC Journal on 3D Interactive Systems. 2011, 2(2), 6-9. ISSN 2236-3297. -
BallCam
Bittner, J. - Sýkora, D. [Functional Sample] 2011. -
Shadow caster culling for efficient shadow mapping
Bittner, J. - Mattausch, O. - Silvennoinen, A., - Wimmer, M. In: Proceedings of Symposium on Interactive 3D Graphics and Games. New York: ACM Press, 2011. pp. 81-88. ISBN 978-1-4503-0565-5.
2010
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First Pan-European VERITAS Workshop and User Forum
Slavík, P. org. - Bittner, J. org. [Workshop Hosting] 2010. -
Layout-aware optimization for interactive labeling of 3D models
Čmolík, L. - Bittner, J. Computers & Graphics. 2010, 34(4), 378-387. ISSN 0097-8493.
2009
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Virtual Reality Universal Toolkit
Bittner, J. - Kyba, V. [Software] 2009. -
RDH: Ray Distribution Heuristics for Construction of Spatial Data Structures.
Bittner, J. - Havran, V. In: Proceedings of Spring Conference on Computer Graphics 2009.. Bratislava: Univerzita Komenského, 2009. pp. 61-67. ISBN 978-80-223-2644-5. -
CAVE to CAVE: Communication in Distributed Virtual Environment
Berka, R. - Trávníček, Z. - Havran, V. - Bittner, J. - Žára, J. - Slavík, P., - Navrátil, J. [Technical Report] 2009. Report no. 23/2008. ISBN 978-80-904173-4-2. -
Adaptive Global Visibility Sampling
Bittner, J. - Mattausch, O. - Wonka, P. - Havran, V., - Wimmer, M. ACM Transactions on Graphics (TOG). 2009, 28(3), 94:1-94:10. ISSN 0730-0301. -
Game Engine Friendly Occlusion Culling
Bittner, J. - Mattausch, O., - Wimmer, M. In: ShaderX7: Advanced Rendering Techniques. Boston: Charles River Media, 2009. p. 637-653. ISBN 1-58450-598-2.
2008
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Software pro optimalizované plánování dotazů zastínění pro zobrazování rozsáhlých scén
Bittner, J. - Louda, M. [Software] 2008. -
Software pro optimalizaci výpočtu stinových map pomocí dotazů zastínění
Bittner, J. - Dušek, J. [Software] 2008. -
Estimación de Densidades usando GPUs
Lastra, M. - Ureňa, C. - Bittner, J. - García, R., - Montes, R. In: CEIG 2008 Congreso Espaool de Informática Gráfica. Barcelona: Universidad Politechnica de Catalunya, 2008. pp. 37-46. ISBN 978-3-905673-69-2. -
Visibility-driven Mesh Analysis and Visualization through Graph Cuts
Zhou, K. - Zhang, E. - Bittner, J., - Wonka, P. IEEE Transactions on Visualization and Computer Graphics. 2008, 14(6), 1667-1674. ISSN 1077-2626. -
CHC++: Coherent Hierarchical Culling Revisited
Mattausch, O. - Bittner, J., - Wimmer, M. Computer Graphics Forum. 2008, 27(2), 221-230. ISSN 0167-7055.
2007
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Optimized HLOD Refinement Driven by Hardware Occlusion Queries
Charalambos, J.P. - Bittner, J., - Wimmer, M. In: Advances in Visual Computing (Third International Symposium on Computer Vision -- ISVC 2007). New York: Springer, 2007. pp. 106-117. ISBN 978-3-540-76857-9. -
Stackless Ray Traversal for kD-Trees with Sparse Boxes
Havran, V. - Bittner, J. Computer Graphics & Geometry. 2007, 9(3), 16-30. ISSN 1811-8992. -
Ray Tracing with Sparse Boxes
Havran, V. - Bittner, J. In: Spring Conference on Computer Graphics SCCG 2007. Conference Proceedings. Bratislava: Comenius University, 2007. pp. 49-54. ISBN 978-80-223-2292-8. -
Optimized Subdivisions for Preprocessed Visibility
Mattausch, O. - Bittner, J. - Wonka, P., - Wimmer, M. In: Proceedings of International Symposium on Visual Computing. Mississauga, Ontario: Canadian Human-Computer Communications Society, 2007. pp. 335-342. ISSN 0713-5424. ISBN 978-1-56881-337-0.
2006
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Efficient Sorting and Searching in Rendering Algorithms. Eurographics 2006 Tutorial T4
Havran, V. - Bittner, J. In: Eurographics 2006 - Tutorials. Aire-la-Ville: Eurographics Association, 2006, pp. 325-398. ISSN 1017-4656. Available from: http://www.cgg.cvut.cz/~havran/eg2006tut/ -
Adaptive Visibility-Driven View Cell Construction
Mattausch, O. - Bittner, J., - Wimmer, M. In: Rendering Techniques 2006. Aire-la-Ville: Eurographics Association, 2006. pp. 195-205. ISSN 1727-3463. ISBN 3-905673-35-5.
2005
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Hardware Occlusion Queries Made Useful
Wimer, M.W. - Bittner, J. In: GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation. Boston: Addison Wesley Professional, 2005. p. 91-108. ISBN 0-321-33559-7. -
Ray Maps for Global Illumination
Havran, V. - Bittner, J. - Herzog, R.H., - Seidel, H.-P.S. In: Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005. p. 43-54. ISSN 1727-3463. ISBN 3-905673-23-1. -
Fast Exact From-Region Visibility in Urban Scenes
Bittner, J. - Wonka, P.W., - Wimmer, M.W. In: Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2005. p. 223-230. ISSN 1727-3463. ISBN 3-905673-23-1.
2004
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Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
Bittner, J. - Wimmer, M.W. - Piringer, H.P., - Purgathofer, W.P. Computer Graphics Forum. 2004, 23(3), 615-624. ISSN 0167-7055.
2003
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Visibility in Computer Graphics
Bittner, J. - Wonka, P. Environment and Planning B: Planning and Design. 2003, 30(5), 729-755. ISSN 0265-8135. -
Visibility in Computer Graphics
Bittner, J. - Wonka, P.W. [Technical Report] 2003. Report no. TR-186-2-03-03. -
Exploiting Temporal Coherence in Ray Casted Walkthroughs
Havran, V. - Bittner, J., - Seidel, H.-P.S. In: Proceedings - Spring Conference on Computer Graphics 2003. New York: ACM SIGGRAPH, 2003. p. 164-172. ISBN 9781581138610. -
Delivering Interactivity to Complex Tone Mapping Operators
Artusi, A.A. - Bittner, J. - Wimmer, M.W., - Wilkie, A.W. In: Proceedings of the Eurographics Symposium on Rendering. Aire-la-Ville: Eurographics Association, 2003. p. 38-44. -
Exact Regional Visibility Using Line Space Partitioning
Bittner, J. - Přikryl, J., - Slavík, P. Computers & Graphics. 2003, 27(4), 569-580. ISSN 0097-8493.
2002
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Hierarchical techniques for visibility computations
Bittner, J. Praha: 2002. PhD Thesis. ČVUT v Praze, FEL. -
Efficient Construction of Visibility Maps using Approximate Occlusion Sweep
Bittner, J. In: Spring Conference on Computer Graphics - SCCG 2002. New York: ACM, 2002. p. 167-175. ISBN 1-58113-608-0. -
On Improving Kd-Trees for Ray Shooting
Havran, V. - Bittner, J. Journal of WSCG. 2002, 10(1), 209-216. ISSN 1213-6972.
2001
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Exploiting Coherence in Hierarchical Visibility Algorithms
Bittner, J. - Havran, V. The Journal of Visualization and Computer Animation. 2001, 12(5), 277-286. ISSN 1099-1778. -
Visibility Preprocessing for Urban Scenes using Line Space Subdivision
Bittner, J. - Wonka, P., - Wimmer, M. In: Proceedings of Pacific Graphics 2001. Los Alamitos: IEEE Computer Society Press, 2001. p. 276-284. ISBN 0-7695-1227-5. -
Exploiting Temporal and Spatial Coherence in Hierarchical Visibility Algorithms
Bittner, J. - Havran, V. In: Spring Conference on Computer Graphics SCCG 2001. Bratislava: Univerzita Komenského, 2001. pp. 213-220. ISBN 80-223-1606-7.
2000
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LCTS: Ray Shooting using Longest Common Traversal Sequences
Havran, V. - Bittner, J. Computer Graphics Forum. 2000, 19(3), C59-C70. ISSN 0167-7055.
1999
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Best Efficiency Scheme Project Proposal
Havran, V. - Bittner, J., - Přikryl, J. [Research Report] Praha: ČVUT FEL, Katedra počítačů, 1999. Report no. 1.90jp . -
Hierarchical techniques for visibility determination
Bittner, J. Praha: 1999. Doctoral Minimum. ČVUT FEL, Katedra počítačů. -
Constructing Rectilinear BSP Trees for Preferred Ray Sets
Havran, V. - Bittner, J. In: WSCG '99 Short Communication Papers. Plzeň: Západočeská universita, 1999, pp. 1-2. ISBN 80-7082-490-5. -
Adaptive Data Structures for Visibility Computing
Havran, V. - Bittner, J., - Kopal, T. In: Proceedings of Workshop 99. Praha: České vysoké učení technické v Praze, 1999, pp. 88. -
Rectilinear BSP Trees for Preferred Ray Sets
Havran, V. - Bittner, J. In: Spring Conference on Computer Graphics, SCCG'99. Bratislava: Univerzita Komenského, 1999, pp. 171-179. ISBN 80-223-1357-2.
1998
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Hierarchical Visibility Culling with Occlusion Trees
Bittner, J. - Havran, V., - Slavík, P. In: Proceedings of Computer Graphics International. Los Alamitos: IEEE Computer Society Press, 1998. p. 207-219. ISBN 0-8186-8445-3. -
Ray Tracing with Rope Trees
Havran, V. - Bittner, J., - Žára, J. In: Proceedings of Spring Conference on Computer Graphics. Bratislava: Univerzita Komenského, 1998. p. 130-139. ISBN 80-223-0837-4. -
Hierarchical Visibility Algorithms
Bittner, J. In: Workshop 98. Praha: České vysoké učení technické v Praze, 1998, pp. 195-196.
1997
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Fast Robust BSP Tree Traversal Algorithm for Ray Tracing
Havran, V. - Kopal, T. - Bittner, J., - Žára, J. Journal of Graphics Tools. 1997, 2(4), 15-23. ISSN 1086-7651. -
Global Visibility
Bittner, J. In: CESCG '97. Wien: Technische Universität, 1997. p. 105-111.