Research
Parallel Reinsertion for Bounding Volume Hierarchy Optimization

Parallel Reinsertion for Bounding Volume Hierarchy…

We present a novel highly parallel method for optimization of bounding volume hierarchies (BVH) targeting contemporary GPU architectures. The core of our method is based on the…

Theses
Efficient methods for computing complex global illumination effects

Efficient methods for computing complex global…

Computing a photo realistic image of an arbitrary virtual scene in an affordable amount of time is still an open problem. Often, one has to trade certain illumination effects for…