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09:00 - 10:00
Invited Talk 1 Henrik Wann Jensen 10:30 - 11:30
Full Papers Fast Forward 11:30 - 13:00 (Lecture Room 209)
Full Papers 1 Material and Image Based Rendering 11:30 - 13:00 (Lecture Room 309)
Full Papers 4 Faces 11:30 - 13:00 (Lecture Room 256)
STAR 1 Spectral Methods for Mesh Processing and Analysis 13:00 - 14:30
CGF Editorial Board 14:30 - 16:00 (Lecture Room 209)
Full Papers 2 Global Illumination (1) 14:30 - 16:00 (Lecture Room 309)
Full Papers 5 Deformations 14:30 - 16:00 (Lecture Room 256)
STAR 2 The Visual Computing of Projector-Camera Systems 16:30 - 18:00 (Lecture Room 209)
Full Papers 3 Global Illumination (2) 16:30 - 18:00 (Lecture Room 309)
Full Papers 6 Surfaces 16:30 - 18:00 (Lecture Room 256)
STAR 3 Towards Automatic Character Skeletonization and Interactive Skin Deformation 18:00 - 18:30
Short Papers Fast Forward 09:00 - 10:30 (Lecture Room 209)
Full Papers 7 Image and Color 09:00 - 10:30 (Lecture Room 309)
Full Papers 10 Fluid and Motion Capture 09:00 - 10:30 (Lecture Room 256)
STAR 4 Shape Representations Based on Simplicial and Cell Complexes 09:00 - 10:30 (Room 78)
Microsoft Tutorial DirectX, Windows Presentaion Foundation, XNA technology 11:00 - 12:30 (Lecture Room 209)
Full Papers 8 Crowds and Animation 11:00 - 12:30 (Lecture Room 309)
Full Papers 11 Shadows and Visibility 11:00 - 12:30 (Lecture Room 256)
Cultural Heritage Papers 1 11:00 - 12:30 (Room 78)
Microsoft Tutorial DirectX, Windows Presentaion Foundation, XNA technology 14:00 - 15:00
Invited Talk 2 Ben Sawyer 15:30 - 17:30 (Lecture Room 209)
Full Papers 9 Skinnig and Mesh Deformation 15:30 - 17:30 (Lecture Room 309)
Full Papers 12 Interaction, VR, and Visualization 15:30 - 17:30 (Lecture Room 256)
Cultural Heritage Papers 2 16:30 - 18:00 (Room 17)
Education Papers 3 Panel Discussion 09:00 - 10:30 (Lecture Room 209)
Full Papers 13 Modeling and Segmentation 09:00 - 10:30 (Lecture Room 309)
Full Papers 15 Imaging (1) 09:00 - 10:30 (Lecture Room 256)
STAR 5 State of the Art in Ray Tracing Animated Scenes 11:30 - 13:00 (Lecture Room 133)
Education Papers 1 Teaching Computer Graphics 11:00 - 12:30 (Lecture Room 209)
Full Papers 14 Ray Tracing 11:00 - 12:30 (Lecture Room 309)
Full Papers 16 Imaging (2) 11:00 - 12:30 (Lecture Room 256)
STAR 6 Visualization of Multi-variate Scientific Data 14:30 - 16:00 (Lecture Room 133)
Education Papers 2 Teaching with Computer Graphics 14:00 - 15:00
Invited Talk 3 Radim Šára 09:00 - 10:30 (Lecture Room 133)
Game Industry Presentations 1 Game Pipelines & Infrastructure 11:00 - 12:30 (Lecture Room 133)
Game Industry Presentations 2 New Technologies & Solutions 16:30 - 18:00 (Lecture Room 133)
Industry Presentations 09:00 - 10:30 (Lecture Room 133)
Short Papers 1 11:00 - 12:30 (Lecture Room 133)
Short Papers 2 15:30 - 17:30 (Lecture Room 133)
Short Papers 3 08:30 - 09:00
Opening & EG Awards 17:30 - 18:30
EG General Assembly 15:00 - 16:00
Closing Session & Conference Awards 19:00 - 23:00
Welcome Reception Hotel Praha 19:00 - 21:00
Poster & Beer Party Masaryk Dormitory 19:00 - 24:00
Conference Dinner Convent of St. Agnes 09:00 - 10:30 (Lecture Room 209)
Tutorial 1 Haptic Simulation, Perception and Manipulation of Deformable Objects 11:00 - 12:30 (Lecture Room 209)
Tutorial 1 Haptic Simulation, Perception and Manipulation of Deformable Objects 14:00 - 15:30 (Lecture Room 209)
Tutorial 2 Populating Virtual Environments with Crowds 16:00 - 17:30 (Lecture Room 209)
Tutorial 2 Populating Virtual Environments with Crowds 09:00 - 10:30 (Lecture Room 309)
Tutorial 5 New Trends in 3D Video 11:00 - 12:30 (Lecture Room 309)
Tutorial 5 New Trends in 3D Video 14:00 - 15:30 (Lecture Room 309)
Tutorial 6 Capturing Reflectance - From Theory to Practice 16:00 - 17:30 (Lecture Room 309)
Tutorial 6 Capturing Reflectance - From Theory to Practice 09:00 - 10:30 (Lecture Room 133)
Tutorial 9 Programming the Cell BE for High Performance Graphics 11:00 - 12:30 (Lecture Room 133)
Tutorial 9 Programming the Cell BE for High Performance Graphics 14:00 - 15:30 (Lecture Room 133)
Tutorial 10 Advanced Topics in Virtual Garment Simulation 16:00 - 17:30 (Lecture Room 133)
Tutorial 10 Advanced Topics in Virtual Garment Simulation 09:00 - 10:30 (Lecture Room 209)
Tutorial 3 Towards the Virtual Physiological Human 11:00 - 12:30 (Lecture Room 209)
Tutorial 3 Towards the Virtual Physiological Human 14:00 - 15:30 (Lecture Room 209)
Tutorial 4 Inverse Kinematics and Kinetics for Virtual Humanoids 16:00 - 17:30 (Lecture Room 209)
Tutorial 4 Inverse Kinematics and Kinetics for Virtual Humanoids 09:00 - 10:30 (Lecture Room 309)
Tutorial 7 Computational Photography 11:00 - 12:30 (Lecture Room 309)
Tutorial 7 Computational Photography 14:00 - 15:30 (Lecture Room 309)
Tutorial 8 Applications of Information Theory to Computer Graphics 16:00 - 17:30 (Lecture Room 309)
Tutorial 8 Applications of Information Theory to Computer Graphics 09:00 - 10:30 (Lecture Room 133)
Tutorial 11 Visual Mining of Text Collections 11:00 - 12:30 (Lecture Room 133)
Tutorial 11 Visual Mining of Text Collections 14:00 - 15:30 (Lecture Room 133)
Tutorial 12 3D Shape Description and Matching Based on Properties of Real Functions 16:00 - 17:30 (Lecture Room 133)
Tutorial 12 3D Shape Description and Matching Based on Properties of Real Functions
The final location of plenary sessions will be announced during the conference. Based on the number of participants either one lecture hall 256 or two rooms 209 & 309 (with teleconferencing) will be used.
09:00 - 17:30 (Institute of Intermedia)
Exhibitions EPOCH Interactive Salon, CAVE 3D, ARiSE project Free Entrance! 09:00 - 18:30 (Institute of Intermedia)
Exhibitions EPOCH Interactive Salon, CAVE 3D, ARiSE project Free Entrance! 09:00 - 15:00 (Institute of Intermedia)
Exhibitions EPOCH Interactive Salon, CAVE 3D, ARiSE project Free Entrance! 09:00 - 18:30 (Lecture Room 202a)
Animation Theatre 09:00 - 18:30 (Lecture Room 78)
Game Physics Innovation Competition 09:00 - 15:00 (Lecture Room 202a)
Animation Theatre 09:00 - 15:00 (Lecture Room 78)
Game Physics Innovation Competition
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