| V3C - Visual Computing Competence Center |
(Jiří Žára) |
The Visual Computing Competence Center comprises two universities (BUT Brno, CTU in Prague), two R&D partners (CAMEA Brno, EyeDea Prague), and two industrial partners (UNIS Brno, UPP Prague). Its mission is research and development in the area of Visual Computing, namely in automobile and movie industry. By interconnecting two important research areas – Computer Graphics and Image Processing it opens new horizons for creation of efficient and complex methods applicable in many practical domains. |
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| Center for Computer Graphics |
(Jiří Žára) |
The Center for Computer Graphics covers computer graphics groups of four prominent universities in the Czech Republic: Czech Technical University in Prague, University of West Bohemia in Pilsen, Masaryk University in Brno, and Brno University of Technology. The center aims to combine the expertise of the partners and stimulate their cooperation in the area of new interaction methods for virtual reality, development of algorithms for modelling and visualization, and the design of specialized graphics hardware. |
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Virtual and Augmented Environments and Realistic User Interactions To achieve Embedded Accessibility DesignS (VERITAS) |
(Pavel Slavík) |
VERITAS aims to develop, validate and assess tools for built-in accessibility support at all stages of ICT and non-ICT product development, including specification, design, development and testing. The goal is to introduce simulationbased and virtual reality testing at all stages of assistive technologies product design and development into the automotive, smart living spaces (buildings & construction, domotics), workplace, ehealth and infotainment applications areas. The goal is to ensure that future products and services are being systematically designed for all people including those with disabilities and functional limitations as well as older people. |
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| Intuitive Interaction for Everyone with Home Appliances based on Industry Standards (I2HOME) |
(Pavel Slavík) |
There are many people with disabilities, in particular persons with cognitive disabilities and older persons, that are excluded from using modern technologies, at home and in the public. Project I2HOME will address this problem with an approach based on existing and evolving industry standards. We will focus on the use of home appliances (including consumer electronics) by persons with cognitive disabilities and older persons. At the same time we will take care that the developed and standardized access strategies will be applicable to domains beyond the home. |
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| Vital Mind (VM) |
(Pavel Slavík) |
The Vital Mind (VM) project intends to use a combination of cognitive psychology, the television medium and advanced interactive Information Computer Technology (ICT) to enable the elderly to actively participate in mind fitness exercises while they are sitting in front of their TV set in order to to enhance their basic elements of cognition and improve their quality of living. |
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| Vital |
(Martin Klíma) |
The VITAL project proposes a combination of advanced information and communication technologies that uses a familiar device like the TV as the main vehicle for the delivery of services to elderly users in home environments. Conversely the project use standard mobile phones for applications on the run. The new services offer will depart from traditional assistance schemes in the sense that it is not oriented to satisfying day to day subsistence needs but it considers other important demands that has deserved little attention up to the moment, such as: the need for information, the need for inter-personal communication, the need for personal advice, the need for edutainment, the need to be able to move safely in the physical environment and the need to integrate into the mainstream society. |
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| Aegis |
(Zdeněk Míkovec) |
The AEGIS project seeks to determine whether 3rd generation access techniques will provide a more accessible, more exploitable and deeply embeddable approach in mainstream ICT (desktop, rich Internet and mobile applications). This approach is developed and explored with the Open Accessibility Framework (OAF) through which aspects of the design, development and deployment of accessible mainstream ICT are addressed. |
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| CoE SUCESS |
(Pavel Slavík) |
Center of Excellence for Accessibility and Usability is form of cooperation between Sun Microsystems, Inc. and Czech Technical University. It will bring more people to the community oriented to software development and accessibility. The results of the Center research and development will possibly directly affect markets with accessible applications and visually impaired developers. The Center can seed new common projects of Sun and CTU. |
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| TextAble |
(Adam Sporka) |
The project combines the fields of human–computer interaction and bio-signal processing for research of new methods and user interfaces for text input and editing for use by the motor-impaired people. |