This demo simulates collisions of two objects. After each collision, collision points and normals are created.
User can observe, how many collision points are created during each collision. User can also determine whether the simulation will be paused when collision occurs.
After the simulation is paused user has to unpause the simulation manually.
| Parameter |
Description |
| Interpolation |
Toggle the interpolation of both objects |
| Slowmotion before collision |
Objects are slowed before the collision |
| Pause on Collision |
Simulation is paused when a collision is triggered |
| Object material |
Defines a physics material of the selected object |
| Object |
Select an object to simulate |
| Collision detection mode |
Select a collision detection mode of the selected object |
| Adjust physics |
Add more physics steps in relation to the time speed. (When time is slowed or sped up) |
| Aim object |
At the start of the simulation objects are shot at the aim object |
| Time speed |
Set the speed of time, does not have effect on the outcome of the simulation |