| Condition(int pressed=0, int released=0, float ctrl1=0, float ctrl2=0) | Condition | |
| control1 | Condition | [private] |
| Control1() | Condition | |
| control2 | Condition | [private] |
| Control2() | Condition | |
| Evaluate(int buttons, float ctr1, float ctr2) | Condition | |
| pressedButtonsMask | Condition | [private] |
| PressedMask() | Condition | |
| releasedButtonsMask | Condition | [private] |
| ReleasedMask() | Condition | |
| Reset(int pressed=0, int released=0, float ctrl1=0, float ctrl2=0) | Condition | |
| ~Condition() | Condition |
1.5.5