| aabb | VRUT::Geometry | [protected] |
| AddBox(const vector3 &position, const vector3 &size)=0 | VRUT::Geometry | [pure virtual] |
| BuildAABB()=0 | VRUT::Geometry | [pure virtual] |
| CastRay(const Ray &ray, RayIntersectionInfo &info) const | VRUT::Geometry | [inline, virtual] |
| Clone() const =0 | VRUT::Geometry | [pure virtual] |
| Geometry(const wxString &_name) | VRUT::Geometry | [inline] |
| Geometry(const Geometry &g) | VRUT::Geometry | [inline] |
| GEOMETRY_TRIANGLE enum value | VRUT::Geometry | |
| GEOMETRY_TYPE enum name | VRUT::Geometry | |
| GEOMETRY_UNKNOWN enum value | VRUT::Geometry | |
| GetAABB() const | VRUT::Geometry | [inline] |
| GetName() const | VRUT::Geometry | [inline] |
| Intersects(const Ray &ray, float *dist=(float *) NULL) const =0 | VRUT::Geometry | [pure virtual] |
| name | VRUT::Geometry | [protected] |
| Scene class | VRUT::Geometry | [friend] |
| ToString() const | VRUT::Geometry | [inline, virtual] |
| Triangulate() const =0 | VRUT::Geometry | [pure virtual] |
| type | VRUT::Geometry | |
| ~Geometry() | VRUT::Geometry | [inline, virtual] |
1.5.5