VRUT::RenderManager Member List

This is the complete list of members for VRUT::RenderManager, including all inherited members.

AddAvailableModules(const wxString &pathToModules)VRUT::ServerBase< T > [inline, virtual]
createModuleInstance(const wxString libName=wxT("*"))VRUT::ServerBase< T > [inline, protected]
createPreferedModuleInstance()VRUT::ServerBase< T > [inline, protected]
DestroyGLWindow(GLWindow *glWin)VRUT::RenderManager
EventManager classVRUT::RenderManager [friend]
findModuleHandles(const wxString &name)VRUT::ServerBase< T > [inline, protected]
GetAvailableModules()VRUT::ServerBase< T > [inline]
GetGLWindow(RENDER_WINDOW_ID windowID)VRUT::RenderManager
GetID() const VRUT::ServerBase< T > [inline]
getModule(const MODULE_ID &moduleID) const VRUT::ServerBase< T > [inline, protected]
getModuleHandle(MODULE_HANDLE_ID id) const VRUT::ServerBase< T > [inline, protected]
GetModules(ModuleList *moduleList, const wxString &moduleName, MODULE_INSTANCE_ID instanceID=MODULE_INSTANCE_ID_NONE)VRUT::ServerBase< T > [inline]
instanceOffsetVRUT::ServerBase< T > [protected]
Kernel classVRUT::ServerBase< T > [friend]
releaseModule(const MODULE_ID &id)VRUT::ServerBase< T > [inline, protected]
releaseModules()VRUT::ServerBase< T > [inline, protected]
RenderManager()VRUT::RenderManager
RenderScene(Scene *scene, NODE_ID cameraID)VRUT::RenderManager
RenderUpdate(SCENE_ID sceneID)VRUT::RenderManager
ServerBase(SERVER_ID srvID, MODULE_INSTANCE_ID instOffset=0)VRUT::ServerBase< T > [inline]
serverIDVRUT::ServerBase< T > [protected]
WindowList typedefVRUT::RenderManager [protected]
windowListVRUT::RenderManager [protected]
~RenderManager()VRUT::RenderManager [virtual]
~ServerBase()VRUT::ServerBase< T > [inline, virtual]


Generated on Tue Mar 10 14:41:44 2009 for VRUT by  doxygen 1.5.5