VRUT::RenderModule Member List
This is the complete list of members for
VRUT::RenderModule, including all inherited members.
| cameraID | VRUT::RenderModule | [protected] |
| cameraIDParamID | VRUT::RenderModule | [protected] |
| Deinitialize()=0 | VRUT::RenderModule | [pure virtual] |
| Draw()=0 | VRUT::RenderModule | [pure virtual] |
| eventTimeout | VRUT::Module | [protected] |
| eventTimeoutParamID | VRUT::Module | [protected] |
| evtQueue | VRUT::Module | [protected] |
| GetCameraID() const | VRUT::RenderModule | [inline] |
| GetDesc() const =0 | VRUT::Module | [pure virtual] |
| GetID() const | VRUT::Module | [inline] |
| GetName() const | VRUT::Module | [inline] |
| GetSceneID() const | VRUT::RenderModule | [inline] |
| GetSceneMgr() const | VRUT::SceneModule | [inline] |
| IsActive() const | VRUT::Module | [inline] |
| IsOfType(MODULE_TYPE _type) const | VRUT::Module | [inline] |
| kernelMsgSink | VRUT::Module | [protected] |
| loop() | VRUT::Module | [inline, protected] |
| Module(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::Module | [inline] |
| ModuleThread class | VRUT::Module | [friend] |
| PostEvent(wxCommandEvent &evt, bool highPriority=false) | VRUT::Module | [inline] |
| PostToKernel(wxCommandEvent &evt, bool highPriority=false) | VRUT::Module | [inline] |
| processEvent(wxCommandEvent &evt) | VRUT::RenderModule | [inline, protected, virtual] |
| processNextEvent() | VRUT::Module | [inline, protected, virtual] |
| releasePendingEvents() | VRUT::Module | [inline, protected] |
| RenderModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::RenderModule | [inline] |
| run() | VRUT::Module | [inline, protected, virtual] |
| sceneID | VRUT::SceneModule | [protected] |
| sceneIDParamID | VRUT::SceneModule | [protected] |
| sceneMgr | VRUT::SceneModule | [protected] |
| SceneModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::SceneModule | [inline] |
| SetSceneMgr(SceneManager *_sceneMgr) | VRUT::SceneModule | [inline] |
| TestExit() const | VRUT::Module | [inline] |
| WaitForEvent(wxEventType evtType, long timeout, int evtID=-1, int evtInt=-1, const wxString evtStr=wxEmptyString) | VRUT::Module | [inline] |
| ~Module() | VRUT::Module | [inline, virtual] |
| ~RenderModule() | VRUT::RenderModule | [inline, virtual] |
| ~SceneModule() | VRUT::SceneModule | [inline, virtual] |