| AddSceneGraph(SceneNode *sceneRoot) | VRUT::SceneManager | |
| GetImage(const wxString &imgPath, bool loadIfNotFound=true) | VRUT::SceneManager | |
| GetScene(SCENE_ID sceneID) const | VRUT::SceneManager | [inline] |
| GetSceneIDs(std::vector< SCENE_ID > &IDlist) const | VRUT::SceneManager | |
| imageList | VRUT::SceneManager | [private] |
| RemoveSceneGraph(SCENE_ID id) | VRUT::SceneManager | |
| sceneList | VRUT::SceneManager | [private] |
| SceneManager() | VRUT::SceneManager | |
| WX_DECLARE_STRING_HASH_MAP(Image *, ImageList) | VRUT::SceneManager | [private] |
| ~SceneManager() | VRUT::SceneManager |
1.5.5