#include "../../core/src/cameramodule.h"
#include "navigationstyleinterface.h"
#include <vector>
#include <list>
Go to the source code of this file.
Namespaces | |
namespace | VRUT |
Classes | |
class | VRUT::Navigation |
Module processing input events and applying them to camera. More... | |
struct | VRUT::Navigation::NavigationOperationPair |
Navigation operation pair. More... | |
class | VRUT::Navigation::NavigationStyleCameraManipulatorSpecific |
Type for CameraManipulator specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleCATIASpecific |
Type for CATIA specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleCortonaSpecific |
Type for Cortona specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleCinema4DSpecific |
Type for Cinema4D specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleMayaSpecific |
Type for Maya specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleDeltaViewSpecific |
Type for DeltaView specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleICEMSurfSpecific |
Type for ICEMSurf specific variables needed for a proper emulation. More... | |
class | VRUT::Navigation::NavigationStyleVD2Specific |
Type for VD2 specific variables needed for a proper emulation. More... |