| Clone() const | Ray | [inline] |
| direction | Ray | |
| GetIntersection(const plane &pln) const | Ray | [inline] |
| GetIntersectionDist(const plane &pln) const | Ray | [inline] |
| IntersectsTri(const vector3 &v0, const vector3 &v1, const vector3 &v2, float *dist=(float *) NULL) const | Ray | [inline] |
| origin | Ray | |
| Ray(vector3 &orig, vector3 &dir) | Ray | [inline] |
| Ray(const Ray &ray) | Ray | [inline] |
1.5.5