| addToScene(wxString parentUid) | VRUT::VRMLParser::LNode | [inline, virtual] |
| defName | VRUT::VRMLParser::Node | [protected] |
| LNode(wxString name, LightNode *sn, wxString defName=wxT("")) | VRUT::VRMLParser::LNode | [inline] |
| lparam | VRUT::VRMLParser::LNode | |
| Node(wxString name, SceneNode *sn, wxString defName=wxT("")) | VRUT::VRMLParser::Node | [inline] |
| nodeName | VRUT::VRMLParser::Node | [protected] |
| remove | VRUT::VRMLParser::Node | [protected] |
| sceneNode | VRUT::VRMLParser::Node | [protected] |
| setParam(Light *node) | VRUT::VRMLParser::LNode | [inline] |
| vrmlp | VRUT::VRMLParser::Node | [protected, static] |
| VRMLParser class | VRUT::VRMLParser::Node | [friend] |
| ~LNode() | VRUT::VRMLParser::LNode | [inline] |
1.5.5