/cygdrive/d/src/svn/vrut/trunk/modules/iovrml/vrmlparser.h File Reference

#include <wx/hashmap.h>
#include <cmath>
#include <wx/tokenzr.h>
#include <wx/zstream.h>
#include "../../core/src/scenemanager.h"
#include "../../core/src/geometrytriangles.h"
#include "../../core/src/module.h"
#include "../../core/src/textparser.h"
#include "../../core/src/material.h"
#include "../../core/src/geometrynode.h"
#include "../../core/src/camera.h"

Go to the source code of this file.

Namespaces

namespace  VRUT

Classes

class  VRUT::VRMLParser
 Class for parsing VRML files. More...
struct  VRUT::VRMLParser::Node
 basic structure for defined nodes that are hidden in Switch and will be maybe used More...
struct  VRUT::VRMLParser::LNode
 structure for defined Light nodes that are hidden in Switch and will be maybe used More...
struct  VRUT::VRMLParser::GNode
 basic structure for defined Geometry nodes that are hidden in Switch and will be maybe used More...
struct  VRUT::VRMLParser::ANode
 basic structure for defined Transformation nodes that are hidden in Switch and will be maybe used More...


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