******* Scene Statistics ******** Objects: Number of objects = 6 Instances: Number of instances = 8 Polygons = 21586 of which 9323 are 3-sided triangles and of which 12168 are 4-sided quadrilaterals and the remaining 95 polygons have 5 or more sides. Vertices = 17332 Normals = 17332 Texture (u,v) pairs = 0 U tangent vectors = 0 V tangent vectors = 0 Surfaces: Number of surfaces = 4 Textures: Number of textures = 1 Lights: Number of lights = 1 Cameras: Number of cameras = 4 ************************** Instance Information ************************** !! NOTE !! To get in-depth information about a specific instance, click the RIGHT mouse button over any instance name shown on the Selector Window then choose the 'Describe Instance' menu option. "bod" Primitive type: Indexed polygon mesh Polygons: 7551 Vertices: 5674 Normals: 5674 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "dkgreen" "eyes" Primitive type: Indexed polygon mesh Polygons: 210 Vertices: 184 Normals: 184 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "flyellow" "head" Primitive type: Indexed polygon mesh Polygons: 4143 Vertices: 2830 Normals: 2830 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "dkgreen" "jaw" Primitive type: Indexed polygon mesh Polygons: 3198 Vertices: 2136 Normals: 2136 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "dkgreen" "lowteeth" Primitive type: Indexed polygon mesh Polygons: 3218 Vertices: 3250 Normals: 3250 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "flwhite" "upteeth" Primitive type: Indexed polygon mesh Polygons: 3266 Vertices: 3258 Normals: 3258 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "flwhite"