File name : Crypt3.3ds Author : Ice Blade of Crypto-Phobia E-mail : IceBlade@Icon.co.za Time to make : +- 5 hour Program : 3D Studio ver 3 System : 486 Dx2/66, 12 meg ram Size : 1132k (Mesh : 875k) Compressed : 400k (Mesh : 270k) Faces : 35428 Objects : 139 Vertices : 17992 Lights : 1 (spot) View : Camera Comments : I Found the site WWW.3Dcafe.com to be exelent and decided to scroll through their files. I came across a crypt which I thought was a nice idea to make in 3D. I was dissapointed at how little there was to the one I took. The next day I kicked in the old 486 and ripped away until I had made this. A friend suggested killing the 'spikes' I put on the walls, but, he also gave what he would like to see. He wanted the same idea but the 'spikes' had to be smaller (about 1/4 the size) and tiled. This would be an effort, but, you just need the right texture and bump map. (This happens to be the third time I'm editing this text.) Ok, I've gone under direction of the same friend who said that some railings would look good. In the process I found that the door looked a little stark and so added a door colour and bump maps. Now it looks more like a real door. I replaced the 'purple' stone I made with one I found at the 3Dcafe.com site. Mine made the place look over evil, so, now it just looks evil. :) I also fixed the steps with side boxes to map more 3D (no scraping colours along edges.) If any one can help and tell me the process in 3D studio ver3 to 3D texture map I'ed really like it. Please send any comments to me, I'ed like to hear from others that might know more than I do. Ice Blade 97'