******* Scene Statistics ******** Objects: Number of objects = 4 Instances: Number of instances = 6 Polygons = 4731 of which 508 are 3-sided triangles and of which 4211 are 4-sided quadrilaterals and the remaining 12 polygons have 5 or more sides. Vertices = 4091 Normals = 2437 Texture (u,v) pairs = 0 U tangent vectors = 0 V tangent vectors = 0 Surfaces: Number of surfaces = 5 Textures: Number of textures = 1 Lights: Number of lights = 1 Cameras: Number of cameras = 4 ************************** Instance Information ************************** !! NOTE !! To get in-depth information about a specific instance, click the RIGHT mouse button over any instance name shown on the Selector Window then choose the 'Describe Instance' menu option. "block" Primitive type: Indexed polygon mesh Polygons: 24 Vertices: 32 Normals: 18 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "flwhite" "insl" Primitive type: Indexed polygon mesh Polygons: 1183 Vertices: 1117 Normals: 262 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "dkred" "lines" Primitive type: Indexed polygon mesh Polygons: 1092 Vertices: 1110 Normals: 300 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "brass" "tower" Primitive type: Indexed polygon mesh Polygons: 2432 Vertices: 1832 Normals: 1857 Texture (u,v) pairs: 0 U Tangent Vectors: 0 V Tangent Vectors: 0 Cast Shadows = on Receive Shadows = on Hidden = off Inherite hidden flag = off Surface name = "silver"