#include <stdlib.h>#include <GL/glut.h>#include <wx/stopwatch.h>#include "RenderGlModule.h"#include "scene.h"#include "camera.h"Go to the source code of this file.
Variables | |
| const GLenum | LIGHTID [] = { GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7 } |
| const GLenum LIGHTID[] = { GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7 } |
Definition at line 26 of file RenderGlModule.cpp.
1.5.5