#include <bodies.h>

Public Member Functions | |
| FlyStick2 (int id, float qu, int buttons, int controls, float *shift=NULL, float *rotation=NULL) | |
| Constructor. | |
| ~FlyStick2 () | |
| Destructor. | |
| void | addButtons (int pos, int config) |
| Add configuration of max 32 buttons. | |
| void | addControls (int pos, float value) |
| Add analog control value to array. | |
| virtual int | Button (int num) |
| Returns whether the button is switched on or off. | |
| virtual int | ButonsNumber () |
| Returns the number of buttons. | |
| virtual int | ButtonsMask32 () |
| returns mask of first 32 buttons | |
| virtual int | ControlsNuber () |
| Returns the number of analog controls. | |
| virtual float | Control (int num) |
| Returns the value of specified analog control. | |
| FlyStick2 (int id, float qu, int buttons, int controls, float *shift=NULL, float *rotation=NULL) | |
| Constructor. | |
| ~FlyStick2 () | |
| Destructor. | |
| void | addButtons (int pos, int config) |
| Add configuration of max 32 buttons. | |
| void | addControls (int pos, float value) |
| Add analog control value to array. | |
| virtual int | Button (int num) |
| Returns whether the button is switched on or off. | |
| virtual int | ButonsNumber () |
| Returns the number of buttons. | |
| virtual int | ButtonsMask32 () |
| returns mask of first 32 buttons | |
| virtual int | ControlsNuber () |
| Returns the number of analog controls. | |
| virtual float | Control (int num) |
| Returns the value of specified analog control. | |
Protected Attributes | |
| int | buttonsCount |
| number of buttons (may be more then 32) | |
| int | controlCount |
| number of analog controls | |
| int * | buttArray |
| array with binary coded configuration of buttons | |
| float * | ctrlArray |
| array with analog values of controls | |
| int * | buttArray |
| array with binary coded configuration of buttons | |
| float * | ctrlArray |
| array with analog values of controls | |
Definition at line 256 of file bodies.h.
| FlyStick2::FlyStick2 | ( | int | id, | |
| float | qu, | |||
| int | buttons, | |||
| int | controls, | |||
| float * | shift = NULL, |
|||
| float * | rotation = NULL | |||
| ) |
Constructor.
| id | Device identificator. | |
| qu | Quality parameter of visibility | |
| buttons | Number of buttons. | |
| controls | Number of analog controls. | |
| shift | Shift vector (constructor makes a copy) | |
| rotation | Rotaiton matrix (constructor makes a copy) |
Definition at line 171 of file bodies.cpp.
00172 : Body(id, qu, Body::B6DF2, shift, rotation) 00173 { 00174 buttonsCount = buttons; 00175 int arrsize = buttons / 32 + 1; // max 32 buttons in 1 configuration 00176 controlCount = controls; 00177 this->buttArray = new int[arrsize]; 00178 this->ctrlArray = new float[controls]; 00179 }
| FlyStick2::~FlyStick2 | ( | ) |
| FlyStick2::FlyStick2 | ( | int | id, | |
| float | qu, | |||
| int | buttons, | |||
| int | controls, | |||
| float * | shift = NULL, |
|||
| float * | rotation = NULL | |||
| ) |
Constructor.
| id | Device identificator. | |
| qu | Quality parameter of visibility | |
| buttons | Number of buttons. | |
| controls | Number of analog controls. | |
| shift | Shift vector (constructor makes a copy) | |
| rotation | Rotaiton matrix (constructor makes a copy) |
| FlyStick2::~FlyStick2 | ( | ) |
Destructor.
| void FlyStick2::addButtons | ( | int | pos, | |
| int | config | |||
| ) |
Add configuration of max 32 buttons.
One integer number (4Bytes == 32 bits) can carry 32 buttons. Method saves this 32 buttons configuration into an array on position specified with parameter
| pos | - Position where to store configuration (like index to array: range - from 0 to size - 1) | |
| config | - Configuration of max 32 buttons coded in binary format |
Definition at line 185 of file bodies.cpp.
00186 { 00187 if ((0 <= pos) && (pos < buttonsCount )) 00188 { 00189 buttArray[pos] = config; 00190 } 00191 }
| void FlyStick2::addControls | ( | int | pos, | |
| float | value | |||
| ) |
Add analog control value to array.
| pos | Position where to put a value into array (range - from 0 to size - 1) | |
| value | Value to be set to control |
Definition at line 192 of file bodies.cpp.
00193 { 00194 if ((0 <= pos) && (pos < controlCount )) 00195 { 00196 ctrlArray[pos] = value; 00197 } 00198 }
| int FlyStick2::Button | ( | int | num | ) | [virtual] |
Returns whether the button is switched on or off.
Returns 1 if button is pressed
Returns 0 if button is not pressed
returns -10 if button is not in scope or device is not equiped with buttons
| num | Number of button you want to find out its state |
Reimplemented from Body.
Definition at line 212 of file bodies.cpp.
00213 { 00214 if ((0 <= num) && (num < buttonsCount)) 00215 { 00216 int index = num / 32; // number of index to array 00217 int shift = num % 32; // shift of mask 00218 int mask = 0x01; 00219 mask = mask << shift; 00220 if ( 0 != (mask & buttArray[index])) return 1; 00221 else return 0; 00222 } 00223 else return - 10; 00224 }
| int FlyStick2::ButonsNumber | ( | ) | [virtual] |
Returns the number of buttons.
Reimplemented from Body.
Definition at line 199 of file bodies.cpp.
00200 { 00201 return buttonsCount; 00202 }
| int FlyStick2::ButtonsMask32 | ( | ) | [virtual] |
returns mask of first 32 buttons
Reimplemented from Body.
Definition at line 233 of file bodies.cpp.
00234 { 00235 return this->buttArray[0]; 00236 }
| int FlyStick2::ControlsNuber | ( | ) | [virtual] |
Returns the number of analog controls.
Reimplemented from Body.
Definition at line 203 of file bodies.cpp.
00204 { 00205 return controlCount; 00206 }
| float FlyStick2::Control | ( | int | num | ) | [virtual] |
Returns the value of specified analog control.
| num | - The number of analog control if num is out of scope -10 returned |
Reimplemented from Body.
Definition at line 207 of file bodies.cpp.
00208 { 00209 if ((0 <= num) && (num < controlCount)) return ctrlArray[num]; 00210 else return -10.0; 00211 }
| void FlyStick2::addButtons | ( | int | pos, | |
| int | config | |||
| ) |
Add configuration of max 32 buttons.
One integer number (4Bytes == 32 bits) can carry 32 buttons. Method saves this 32 buttons configuration into an array on position specified with parameter
| pos | - Position where to store configuration (like index to array: range - from 0 to size - 1) | |
| config | - Configuration of max 32 buttons coded in binary format |
| void FlyStick2::addControls | ( | int | pos, | |
| float | value | |||
| ) |
Add analog control value to array.
| pos | Position where to put a value into array (range - from 0 to size - 1) | |
| value | Value to be set to control |
| virtual int FlyStick2::Button | ( | int | num | ) | [virtual] |
Returns whether the button is switched on or off.
Returns 1 if button is pressed
Returns 0 if button is not pressed
returns -10 if button is not in scope or device is not equiped with buttons
| num | Number of button you want to find out its state |
Reimplemented from Body.
| virtual int FlyStick2::ButonsNumber | ( | ) | [virtual] |
| virtual int FlyStick2::ButtonsMask32 | ( | ) | [virtual] |
| virtual int FlyStick2::ControlsNuber | ( | ) | [virtual] |
| virtual float FlyStick2::Control | ( | int | num | ) | [virtual] |
Returns the value of specified analog control.
| num | - The number of analog control if num is out of scope -10 returned |
Reimplemented from Body.
int FlyStick2::buttonsCount [protected] |
int FlyStick2::controlCount [protected] |
int* FlyStick2::buttArray [protected] |
float* FlyStick2::ctrlArray [protected] |
int* FlyStick2::buttArray [protected] |
float* FlyStick2::ctrlArray [protected] |
1.5.5