VRUT::ChcRenderer Member List

This is the complete list of members for VRUT::ChcRenderer, including all inherited members.

allowRedundantDeletesVRUT::RenderGlModule [protected]
allowRedundantDeletesParamIDVRUT::RenderGlModule [protected]
buildTexture(const GeometryNode *node)VRUT::RenderGlModule [protected]
cameraIDVRUT::RenderModule [protected]
cameraIDParamIDVRUT::RenderModule [protected]
ChcRenderer(const MODULE_ID &_id, const wxString &_name, EventHandler *msgSink)VRUT::ChcRenderer [inline]
checkExtSupport()VRUT::RenderGlModule [protected]
clearCachedGeometry()VRUT::RenderGlModule [protected]
Deinitialize()VRUT::ChcRenderer [inline, virtual]
dispListIDsVRUT::RenderGlModule [protected]
Draw()VRUT::ChcRenderer [virtual]
drawBVHVRUT::RenderGlModule [protected]
drawBVHHierarchy() const VRUT::RenderGlModule [protected]
drawBVHParamIDVRUT::RenderGlModule [protected]
drawDispList(const GeometryNode *node)VRUT::RenderGlModule [protected]
DrawItems(BVH::ItemsList &itemsList)VRUT::ChcRenderer
DrawItemsReverse(BVH::BlendedList &itemsList)VRUT::ChcRenderer
drawLights() const VRUT::RenderGlModule [protected]
drawMaterial(const GeometryNode *node)VRUT::RenderGlModule [protected]
DrawNode(const GeometryNode *node)VRUT::ChcRenderer
drawShader(const GeometryNode *node)VRUT::RenderGlModule [protected]
drawVBO(const GeometryNode *node)VRUT::RenderGlModule [protected]
eventTimeoutVRUT::Module [protected]
eventTimeoutParamIDVRUT::Module [protected]
evtQueueVRUT::Module [protected]
frameVRUT::ChcRenderer [protected]
GetCameraID() const VRUT::RenderModule [inline]
GetDesc() const VRUT::ChcRenderer [inline, virtual]
GetID() const VRUT::Module [inline]
GetName() const VRUT::Module [inline]
GetOglPrimitiveType(GeometryTriangles::PRIMITIVE_TYPE primType)VRUT::RenderGlModule [inline, static]
GetSceneID() const VRUT::RenderModule [inline]
GetSceneMgr() const VRUT::SceneModule [inline]
glActiveTextureVRUT::RenderGlModule [protected]
glAttachObjectARBVRUT::RenderGlModule [protected]
glBindBufferARBVRUT::RenderGlModule [protected]
glBufferDataARBVRUT::RenderGlModule [protected]
glCompileShaderARBVRUT::RenderGlModule [protected]
glCreateProgramObjectARBVRUT::RenderGlModule [protected]
glCreateShaderObjectARBVRUT::RenderGlModule [protected]
glDeleteBuffersARBVRUT::RenderGlModule [protected]
glDeleteObjectARBVRUT::RenderGlModule [protected]
glGenBuffersARBVRUT::RenderGlModule [protected]
glGetInfoLogARBVRUT::RenderGlModule [protected]
glGetObjectParameterivARBVRUT::RenderGlModule [protected]
glGetUniformLocationARBVRUT::RenderGlModule [protected]
GLIDList typedefVRUT::RenderGlModule [protected]
glLinkProgramARBVRUT::RenderGlModule [protected]
glShaderSourceARBVRUT::RenderGlModule [protected]
glUniform1fvARBVRUT::RenderGlModule [protected]
glUniform1iARBVRUT::RenderGlModule [protected]
glUniform1ivARBVRUT::RenderGlModule [protected]
glUniform2fvARBVRUT::RenderGlModule [protected]
glUniform2ivARBVRUT::RenderGlModule [protected]
glUniform3fvARBVRUT::RenderGlModule [protected]
glUniform3ivARBVRUT::RenderGlModule [protected]
glUniform4fvARBVRUT::RenderGlModule [protected]
glUniform4ivARBVRUT::RenderGlModule [protected]
glUniformMatrix2fvARBVRUT::RenderGlModule [protected]
glUniformMatrix3fvARBVRUT::RenderGlModule [protected]
glUniformMatrix4fvARBVRUT::RenderGlModule [protected]
glUseProgramObjectARBVRUT::RenderGlModule [protected]
headlightVRUT::RenderGlModule [protected]
headlightParamIDVRUT::RenderGlModule [protected]
Initialize()VRUT::ChcRenderer [protected, virtual]
initializedVRUT::RenderGlModule [protected]
IsActive() const VRUT::Module [inline]
IsExtensionSupported(const char *szTargetExtension)VRUT::RenderGlModule [static]
IsOfType(MODULE_TYPE _type) const VRUT::Module [inline]
kernelMsgSinkVRUT::Module [protected]
lightingVRUT::RenderGlModule [protected]
lightingParamIDVRUT::RenderGlModule [protected]
loop()VRUT::Module [inline, protected]
Module(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink)VRUT::Module [inline]
ModuleThread classVRUT::Module [friend]
nodeInfoVRUT::ChcRenderer [protected]
occlusionQueriesVRUT::ChcRenderer [protected]
paramsMutexVRUT::RenderGlModule [protected]
PostEvent(wxCommandEvent &evt, bool highPriority=false)VRUT::Module [inline]
PostToKernel(wxCommandEvent &evt, bool highPriority=false)VRUT::Module [inline]
processEvent(wxCommandEvent &evt)VRUT::ChcRenderer [inline, protected, virtual]
processNextEvent()VRUT::Module [inline, protected, virtual]
ProcessNode(NodeInfo &info, const VECTOR3 &cameraPos, const int planeMask, vector< const GeometryNode * > &blendedNodes, priority_queue< NodeInfo > &nodeStack)VRUT::ChcRenderer
PullUpInvisibility(BVHNode *node)VRUT::ChcRenderer
PullUpVisibility(BVHNode *node)VRUT::ChcRenderer
queriedNodesVRUT::ChcRenderer [protected]
releasePendingEvents()VRUT::Module [inline, protected]
RenderBox(const AABB &box)VRUT::ChcRenderer
renderedBlendedNodesVRUT::ChcRenderer [protected]
renderedNodesVRUT::ChcRenderer [protected]
RenderGlModule(MODULE_ID _id, const wxString &_name, EventHandler *msgSink)VRUT::RenderGlModule
RenderModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink)VRUT::RenderModule [inline]
resetVRUT::RenderGlModule [protected]
resetNodesVRUT::RenderGlModule [protected]
ResetNodes()VRUT::RenderGlModule [protected]
run()VRUT::Module [inline, protected, virtual]
sceneVRUT::RenderGlModule [protected]
sceneIDVRUT::SceneModule [protected]
sceneIDParamIDVRUT::SceneModule [protected]
sceneImportModeVRUT::RenderGlModule [protected]
sceneInitializedVRUT::RenderGlModule [protected]
sceneMgrVRUT::SceneModule [protected]
SceneModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink)VRUT::SceneModule [inline]
SetSceneMgr(SceneManager *_sceneMgr)VRUT::SceneModule [inline]
shaderIDMapVRUT::RenderGlModule [protected]
shaderSupportedVRUT::RenderGlModule [protected]
TestExit() const VRUT::Module [inline]
textureIDMapVRUT::RenderGlModule [protected]
textureIDsVRUT::RenderGlModule [protected]
texturesUsedLastVRUT::RenderGlModule [protected]
useVBOVRUT::RenderGlModule [protected]
useVBOParamIDVRUT::RenderGlModule [protected]
varVRUT::ChcRenderer [protected]
varParamIDVRUT::ChcRenderer [protected]
VBOIDList typedefVRUT::RenderGlModule [protected]
vboIDMapVRUT::RenderGlModule [protected]
VBOIDsVRUT::RenderGlModule [protected]
vboRenderUpdatedVRUT::RenderGlModule [protected]
vboSupportedVRUT::RenderGlModule [protected]
WaitForEvent(wxEventType evtType, long timeout, int evtID=-1, int evtInt=-1, const wxString evtStr=wxEmptyString)VRUT::Module [inline]
wireframeVRUT::RenderGlModule [protected]
wireframeParamIDVRUT::RenderGlModule [protected]
WX_DECLARE_STRING_HASH_MAP(GLuint, TextureIDMap)VRUT::RenderGlModule [protected]
WX_DECLARE_STRING_HASH_MAP(ShaderHandler, ShaderIDMap)VRUT::RenderGlModule [protected]
WX_DECLARE_STRING_HASH_MAP(VBOID, VBOIDMap)VRUT::RenderGlModule [protected]
~ChcRenderer()VRUT::ChcRenderer [inline, virtual]
~Module()VRUT::Module [inline, virtual]
~RenderGlModule()VRUT::RenderGlModule [virtual]
~RenderModule()VRUT::RenderModule [inline, virtual]
~SceneModule()VRUT::SceneModule [inline, virtual]


Generated on Tue Mar 10 14:41:46 2009 for VRUT by  doxygen 1.5.5