, including all inherited members.
allowRedundantDeletes | VRUT::RenderGlModule | [protected] |
allowRedundantDeletesParamID | VRUT::RenderGlModule | [protected] |
buildTexture(const GeometryNode *node) | VRUT::RenderGlModule | [protected] |
cameraID | VRUT::RenderModule | [protected] |
cameraIDParamID | VRUT::RenderModule | [protected] |
ChcRenderer(const MODULE_ID &_id, const wxString &_name, EventHandler *msgSink) | VRUT::ChcRenderer | [inline] |
checkExtSupport() | VRUT::RenderGlModule | [protected] |
clearCachedGeometry() | VRUT::RenderGlModule | [protected] |
Deinitialize() | VRUT::ChcRenderer | [inline, virtual] |
dispListIDs | VRUT::RenderGlModule | [protected] |
Draw() | VRUT::ChcRenderer | [virtual] |
drawBVH | VRUT::RenderGlModule | [protected] |
drawBVHHierarchy() const | VRUT::RenderGlModule | [protected] |
drawBVHParamID | VRUT::RenderGlModule | [protected] |
drawDispList(const GeometryNode *node) | VRUT::RenderGlModule | [protected] |
DrawItems(BVH::ItemsList &itemsList) | VRUT::ChcRenderer | |
DrawItemsReverse(BVH::BlendedList &itemsList) | VRUT::ChcRenderer | |
drawLights() const | VRUT::RenderGlModule | [protected] |
drawMaterial(const GeometryNode *node) | VRUT::RenderGlModule | [protected] |
DrawNode(const GeometryNode *node) | VRUT::ChcRenderer | |
drawShader(const GeometryNode *node) | VRUT::RenderGlModule | [protected] |
drawVBO(const GeometryNode *node) | VRUT::RenderGlModule | [protected] |
eventTimeout | VRUT::Module | [protected] |
eventTimeoutParamID | VRUT::Module | [protected] |
evtQueue | VRUT::Module | [protected] |
frame | VRUT::ChcRenderer | [protected] |
GetCameraID() const | VRUT::RenderModule | [inline] |
GetDesc() const | VRUT::ChcRenderer | [inline, virtual] |
GetID() const | VRUT::Module | [inline] |
GetName() const | VRUT::Module | [inline] |
GetOglPrimitiveType(GeometryTriangles::PRIMITIVE_TYPE primType) | VRUT::RenderGlModule | [inline, static] |
GetSceneID() const | VRUT::RenderModule | [inline] |
GetSceneMgr() const | VRUT::SceneModule | [inline] |
glActiveTexture | VRUT::RenderGlModule | [protected] |
glAttachObjectARB | VRUT::RenderGlModule | [protected] |
glBindBufferARB | VRUT::RenderGlModule | [protected] |
glBufferDataARB | VRUT::RenderGlModule | [protected] |
glCompileShaderARB | VRUT::RenderGlModule | [protected] |
glCreateProgramObjectARB | VRUT::RenderGlModule | [protected] |
glCreateShaderObjectARB | VRUT::RenderGlModule | [protected] |
glDeleteBuffersARB | VRUT::RenderGlModule | [protected] |
glDeleteObjectARB | VRUT::RenderGlModule | [protected] |
glGenBuffersARB | VRUT::RenderGlModule | [protected] |
glGetInfoLogARB | VRUT::RenderGlModule | [protected] |
glGetObjectParameterivARB | VRUT::RenderGlModule | [protected] |
glGetUniformLocationARB | VRUT::RenderGlModule | [protected] |
GLIDList typedef | VRUT::RenderGlModule | [protected] |
glLinkProgramARB | VRUT::RenderGlModule | [protected] |
glShaderSourceARB | VRUT::RenderGlModule | [protected] |
glUniform1fvARB | VRUT::RenderGlModule | [protected] |
glUniform1iARB | VRUT::RenderGlModule | [protected] |
glUniform1ivARB | VRUT::RenderGlModule | [protected] |
glUniform2fvARB | VRUT::RenderGlModule | [protected] |
glUniform2ivARB | VRUT::RenderGlModule | [protected] |
glUniform3fvARB | VRUT::RenderGlModule | [protected] |
glUniform3ivARB | VRUT::RenderGlModule | [protected] |
glUniform4fvARB | VRUT::RenderGlModule | [protected] |
glUniform4ivARB | VRUT::RenderGlModule | [protected] |
glUniformMatrix2fvARB | VRUT::RenderGlModule | [protected] |
glUniformMatrix3fvARB | VRUT::RenderGlModule | [protected] |
glUniformMatrix4fvARB | VRUT::RenderGlModule | [protected] |
glUseProgramObjectARB | VRUT::RenderGlModule | [protected] |
headlight | VRUT::RenderGlModule | [protected] |
headlightParamID | VRUT::RenderGlModule | [protected] |
Initialize() | VRUT::ChcRenderer | [protected, virtual] |
initialized | VRUT::RenderGlModule | [protected] |
IsActive() const | VRUT::Module | [inline] |
IsExtensionSupported(const char *szTargetExtension) | VRUT::RenderGlModule | [static] |
IsOfType(MODULE_TYPE _type) const | VRUT::Module | [inline] |
kernelMsgSink | VRUT::Module | [protected] |
lighting | VRUT::RenderGlModule | [protected] |
lightingParamID | VRUT::RenderGlModule | [protected] |
loop() | VRUT::Module | [inline, protected] |
Module(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::Module | [inline] |
ModuleThread class | VRUT::Module | [friend] |
nodeInfo | VRUT::ChcRenderer | [protected] |
occlusionQueries | VRUT::ChcRenderer | [protected] |
paramsMutex | VRUT::RenderGlModule | [protected] |
PostEvent(wxCommandEvent &evt, bool highPriority=false) | VRUT::Module | [inline] |
PostToKernel(wxCommandEvent &evt, bool highPriority=false) | VRUT::Module | [inline] |
processEvent(wxCommandEvent &evt) | VRUT::ChcRenderer | [inline, protected, virtual] |
processNextEvent() | VRUT::Module | [inline, protected, virtual] |
ProcessNode(NodeInfo &info, const VECTOR3 &cameraPos, const int planeMask, vector< const GeometryNode * > &blendedNodes, priority_queue< NodeInfo > &nodeStack) | VRUT::ChcRenderer | |
PullUpInvisibility(BVHNode *node) | VRUT::ChcRenderer | |
PullUpVisibility(BVHNode *node) | VRUT::ChcRenderer | |
queriedNodes | VRUT::ChcRenderer | [protected] |
releasePendingEvents() | VRUT::Module | [inline, protected] |
RenderBox(const AABB &box) | VRUT::ChcRenderer | |
renderedBlendedNodes | VRUT::ChcRenderer | [protected] |
renderedNodes | VRUT::ChcRenderer | [protected] |
RenderGlModule(MODULE_ID _id, const wxString &_name, EventHandler *msgSink) | VRUT::RenderGlModule | |
RenderModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::RenderModule | [inline] |
reset | VRUT::RenderGlModule | [protected] |
resetNodes | VRUT::RenderGlModule | [protected] |
ResetNodes() | VRUT::RenderGlModule | [protected] |
run() | VRUT::Module | [inline, protected, virtual] |
scene | VRUT::RenderGlModule | [protected] |
sceneID | VRUT::SceneModule | [protected] |
sceneIDParamID | VRUT::SceneModule | [protected] |
sceneImportMode | VRUT::RenderGlModule | [protected] |
sceneInitialized | VRUT::RenderGlModule | [protected] |
sceneMgr | VRUT::SceneModule | [protected] |
SceneModule(const MODULE_ID &_id, const wxString &_name, unsigned _type, EventHandler *msgSink) | VRUT::SceneModule | [inline] |
SetSceneMgr(SceneManager *_sceneMgr) | VRUT::SceneModule | [inline] |
shaderIDMap | VRUT::RenderGlModule | [protected] |
shaderSupported | VRUT::RenderGlModule | [protected] |
TestExit() const | VRUT::Module | [inline] |
textureIDMap | VRUT::RenderGlModule | [protected] |
textureIDs | VRUT::RenderGlModule | [protected] |
texturesUsedLast | VRUT::RenderGlModule | [protected] |
useVBO | VRUT::RenderGlModule | [protected] |
useVBOParamID | VRUT::RenderGlModule | [protected] |
var | VRUT::ChcRenderer | [protected] |
varParamID | VRUT::ChcRenderer | [protected] |
VBOIDList typedef | VRUT::RenderGlModule | [protected] |
vboIDMap | VRUT::RenderGlModule | [protected] |
VBOIDs | VRUT::RenderGlModule | [protected] |
vboRenderUpdated | VRUT::RenderGlModule | [protected] |
vboSupported | VRUT::RenderGlModule | [protected] |
WaitForEvent(wxEventType evtType, long timeout, int evtID=-1, int evtInt=-1, const wxString evtStr=wxEmptyString) | VRUT::Module | [inline] |
wireframe | VRUT::RenderGlModule | [protected] |
wireframeParamID | VRUT::RenderGlModule | [protected] |
WX_DECLARE_STRING_HASH_MAP(GLuint, TextureIDMap) | VRUT::RenderGlModule | [protected] |
WX_DECLARE_STRING_HASH_MAP(ShaderHandler, ShaderIDMap) | VRUT::RenderGlModule | [protected] |
WX_DECLARE_STRING_HASH_MAP(VBOID, VBOIDMap) | VRUT::RenderGlModule | [protected] |
~ChcRenderer() | VRUT::ChcRenderer | [inline, virtual] |
~Module() | VRUT::Module | [inline, virtual] |
~RenderGlModule() | VRUT::RenderGlModule | [virtual] |
~RenderModule() | VRUT::RenderModule | [inline, virtual] |
~SceneModule() | VRUT::SceneModule | [inline, virtual] |