#include <iostl.h>

Public Member Functions | |
| IOStlModule (const MODULE_ID &_id, const wxString &_name, EventHandler *msgSink) | |
| Class constructor. | |
| virtual | ~IOStlModule () |
| Class destructor. | |
| virtual wxString | GetDesc () const |
Get module description - Module overload. | |
| virtual wxString | GetSupportedExts () const |
Get string with file extensions supported by module - IOModule overload. | |
| virtual bool | ImportScene (const wxString &fname, SCENE_ID _sceneID, const wxString &rootUid) |
| virtual bool | ExportScene (const wxString &fname, const Scene *scene) |
| Export scene to file. | |
Protected Member Functions | |
| virtual void | processEvent (wxCommandEvent &evt) |
Process event - SceneIOModule overload. | |
Protected Attributes | |
| bool | saveBinary |
| Use binary output when exporting? | |
| Parameter::ParameterIdentificator | saveBinaryParamID |
saveBinary param identificator | |
| bool | recomputeNormals |
| Recompute normals when importing? | |
| Parameter::ParameterIdentificator | recomputeNormalsParamID |
recomputeNormals param identificator | |
Definition at line 24 of file iostl.h.
| IOStlModule::IOStlModule | ( | const MODULE_ID & | _id, | |
| const wxString & | _name, | |||
| EventHandler * | msgSink | |||
| ) |
Class constructor.
Definition at line 20 of file iostl.cpp.
00021 : IOModule(_id, _name, 0, msgSink) 00022 { 00023 saveBinary = true; 00024 REGISTER_PARAM_GUI_CHECKBOX(saveBinaryParamID, wxT("saveBinary"), wxT("1"), wxT("Use binary format for saving.")); 00025 recomputeNormals = true; 00026 REGISTER_PARAM_GUI_CHECKBOX(recomputeNormalsParamID, wxT("recomputeNormals"), wxT("1"), wxT("Recompute normals on import.")); 00027 }
| IOStlModule::~IOStlModule | ( | ) | [virtual] |
| void IOStlModule::processEvent | ( | wxCommandEvent & | evt | ) | [protected, virtual] |
Process event - SceneIOModule overload.
Reimplemented from VRUT::IOModule.
Definition at line 47 of file iostl.cpp.
00048 { 00049 IOModule::processEvent(evt); 00050 switch (evt.GetEventType()) 00051 { 00052 case Event::EVT_PARAM_SET: 00053 UPDATE_PARAM_FROM_EVENT_BOOL(saveBinaryParamID, saveBinary, evt); 00054 UPDATE_PARAM_FROM_EVENT_BOOL(recomputeNormalsParamID, recomputeNormals, evt); 00055 break; 00056 default: 00057 break; 00058 } 00059 }
| wxString IOStlModule::GetDesc | ( | ) | const [virtual] |
Get module description - Module overload.
Implements VRUT::Module.
Definition at line 35 of file iostl.cpp.
| wxString IOStlModule::GetSupportedExts | ( | ) | const [virtual] |
Get string with file extensions supported by module - IOModule overload.
Implements VRUT::IOModule.
Definition at line 41 of file iostl.cpp.
| bool IOStlModule::ImportScene | ( | const wxString & | fname, | |
| SCENE_ID | _sceneID, | |||
| const wxString & | rootUid | |||
| ) | [virtual] |
Import scene from file - SceneIOModule overload
| [in] | fname | Path to scene files (archive) |
| [in] | _sceneID | ID of scene to be filled with data |
| [in] | rootUid | Uid of node where to start filling |
True if successful Implements VRUT::IOModule.
Definition at line 62 of file iostl.cpp.
00063 { 00064 wxStopWatch sw; 00065 bool ret = false; 00066 wxInputStream * is = GetInputStream(fname); 00067 if (is) 00068 { 00069 //TODO!!!! convert to MT 00070 STLParser stlParser(is, _sceneID, fname, this); 00071 ret = stlParser.Parse(rootUid, recomputeNormals); 00072 delete is; 00073 } 00074 LOG(wxString::Format(wxT("<IOStlModule>Scene parsed in %.3f secs, ID %i"), 0.001f * sw.Time(), _sceneID)); 00075 wxCommandEvent ev = Event::GET_EVT_IO_SCENE_IMPORT_DONE(_sceneID); 00076 PostToKernel(ev); 00077 return ret; 00078 }
| bool IOStlModule::ExportScene | ( | const wxString & | fname, | |
| const Scene * | scene | |||
| ) | [virtual] |
Export scene to file.
Implements VRUT::IOModule.
Definition at line 81 of file iostl.cpp.
00082 { 00083 wxOutputStream * sceneStream = new wxFileOutputStream(fname); 00084 if (sceneStream && sceneStream->IsOk()) 00085 { 00086 wxBufferedOutputStream *sceneStream2=new wxBufferedOutputStream(*sceneStream); 00087 STLWriter stlWriter(sceneStream2, scene); 00088 stlWriter.Write(saveBinary); 00089 sceneStream2->Sync(); 00090 SAFE_DELETE(sceneStream); 00091 return true; 00092 } 00093 SAFE_DELETE(sceneStream); 00094 return false; 00095 }
bool VRUT::IOStlModule::saveBinary [protected] |
bool VRUT::IOStlModule::recomputeNormals [protected] |
1.5.5