VRUT::ScriptScene::NodeIdent Class Reference

Data type for Node identification. More...

List of all members.

Public Member Functions

 NodeIdent (SCENE_ID sid, NODE_ID nid)
bool operator== (const NodeIdent &ident) const
bool operator< (const NodeIdent &ident) const

Public Attributes

SCENE_ID sceneID
NODE_ID nodeID


Detailed Description

Data type for Node identification.

Definition at line 33 of file scriptscene.h.


Constructor & Destructor Documentation

VRUT::ScriptScene::NodeIdent::NodeIdent ( SCENE_ID  sid,
NODE_ID  nid 
) [inline]

Definition at line 39 of file scriptscene.h.

00039 : sceneID(sid), nodeID(nid) {}


Member Function Documentation

bool VRUT::ScriptScene::NodeIdent::operator== ( const NodeIdent ident  )  const [inline]

Definition at line 40 of file scriptscene.h.

00041                      {
00042                             return (sceneID == ident.sceneID && nodeID == ident.nodeID);
00043                      }

bool VRUT::ScriptScene::NodeIdent::operator< ( const NodeIdent ident  )  const [inline]

Definition at line 45 of file scriptscene.h.

00046                      {
00047                             if (sceneID == ident.sceneID)
00048                                    return nodeID < ident.nodeID;
00049                             else
00050                                    return sceneID < ident.sceneID;
00051                      }


Member Data Documentation

Definition at line 36 of file scriptscene.h.

Definition at line 37 of file scriptscene.h.


The documentation for this class was generated from the following file:

Generated on Tue Mar 10 14:41:50 2009 for VRUT by  doxygen 1.5.5