Finger Struct Reference

Part of the Struct BodyGl - means glove. More...

#include <bodies.h>

List of all members.

Public Attributes

float Position [3]
 The position of the tip of the finger.
float Matrix [9]
 The rotation matrix.
float Length [3]
 The lengths of the phalanges.
float Angle [2]
 Angles between phalanges.
float Radius
 Radius of the tip of the finger.


Detailed Description

Part of the Struct BodyGl - means glove.

Finger structure contains all information to reconstruct whole finger.

Definition at line 22 of file bodies.h.


Member Data Documentation

The position of the tip of the finger.

Position in hand's coordinate systmem (not room coordinate system).

Definition at line 28 of file bodies.h.

The rotation matrix.

Column ordered in hand's coordinate system (not room coordinate system).

Definition at line 33 of file bodies.h.

The lengths of the phalanges.

Phalanges lengths are in order from outermost (length[0]) to innermost (length[2])

Definition at line 38 of file bodies.h.

Angles between phalanges.

angle[0] - between outermost and middle and angle[1] between middle and innermost

Definition at line 43 of file bodies.h.

Radius of the tip of the finger.

Definition at line 45 of file bodies.h.


The documentation for this struct was generated from the following files:

Generated on Tue Mar 10 14:41:38 2009 for VRUT by  doxygen 1.5.5