#include <geometry.h>
Public Attributes | |
NODE_ID | nodeID |
Picked scene node with geometry. | |
float | dist |
Distance from camera to intersection point. | |
VECTOR3 | intersection |
Normal at intersection point. | |
VECTOR3 | normal |
Normal at intersection point. | |
size_t | geometryID |
local mesh id | |
float | u |
local parametrization over the surface | |
float | v |
Definition at line 23 of file geometry.h.
Definition at line 36 of file geometry.h.