#include <geometry.h>
Public Attributes | |
| NODE_ID | nodeID |
| Picked scene node with geometry. | |
| float | dist |
| Distance from camera to intersection point. | |
| VECTOR3 | intersection |
| Normal at intersection point. | |
| VECTOR3 | normal |
| Normal at intersection point. | |
| size_t | geometryID |
| local mesh id | |
| float | u |
| local parametrization over the surface | |
| float | v |
Definition at line 23 of file geometry.h.
Definition at line 36 of file geometry.h.
1.5.5