vector4 Struct Reference
4 component vector
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#include <3dmath.h>
List of all members.
Detailed Description
4 component vector
Definition at line 251 of file 3dmath.h.
Constructor & Destructor Documentation
| vector4::vector4 |
( |
float |
_x = 0, |
|
|
float |
_y = 0, |
|
|
float |
_z = 0, |
|
|
float |
_w = 1 | |
|
) |
| | [inline] |
Constructor.
Definition at line 265 of file 3dmath.h.
00265 : x(_x), y(_y), z(_z), w(_w) {}
| vector4::vector4 |
( |
const float * |
v |
) |
[inline] |
Constructor.
Definition at line 267 of file 3dmath.h.
00267 : x(v[0]), y(v[1]), z(v[2]), w(v[3]) {}
| vector4::vector4 |
( |
const vector4 & |
v |
) |
[inline] |
Copy constructor.
Definition at line 269 of file 3dmath.h.
00269 : x(v.x), y(v.y), z(v.z), w(v.w) {}
| vector4::vector4 |
( |
const vector3 & |
v, |
|
|
float |
_w | |
|
) |
| | [inline] |
Constructor.
Definition at line 271 of file 3dmath.h.
00271 : x(v.x), y(v.y), z(v.z), w(_w) {}
Member Function Documentation
Assignment operator.
Definition at line 274 of file 3dmath.h.
00275 {
00276 x = v.x;
00277 y = v.y;
00278 z = v.z;
00279 w = v.w;
00280 return *this;
00281 }
| float vector4::operator[] |
( |
unsigned |
i |
) |
const [inline] |
Get component.
Definition at line 284 of file 3dmath.h.
00285 {
00286 return _v[i];
00287 }
| vector4 vector4::operator* |
( |
float |
f |
) |
const [inline] |
Scalar multiply operator.
Definition at line 290 of file 3dmath.h.
00291 {
00292 return vector4(f*x, f*y, f*z, f*w);
00293 }
| vector4& vector4::operator*= |
( |
float |
f |
) |
[inline] |
Multiply assignment operator.
Definition at line 302 of file 3dmath.h.
00303 {
00304 x *= f;
00305 y *= f;
00306 z *= f;
00307 w *= f;
00308 return *this;
00309 }
| bool vector4::operator== |
( |
const vector4 & |
v |
) |
const [inline] |
Equal operator.
Definition at line 312 of file 3dmath.h.
00313 {
00314 return (x == v.x) && ( y == v.y) && (z == v.z) && (w == v.w);
00315 }
| bool vector4::operator!= |
( |
const vector4 & |
v |
) |
const [inline] |
Notequal operator.
Definition at line 318 of file 3dmath.h.
00319 {
00320 return (x != v.x) || ( y != v.y) || (z != v.z) || (w != v.w);
00321 }
| wxString vector4::ToString |
( |
|
) |
const [inline] |
Get string.
Definition at line 324 of file 3dmath.h.
00325 {
00326 return wxString(wxT("(")) << x << wxT(", ") << y << wxT(", ") << z << wxT(", ") << w << wxT(")");
00327 }
| vector4* vector4::Clone |
( |
|
) |
const [inline] |
Get copy of instance.
Definition at line 336 of file 3dmath.h.
00337 {
00338 return new vector4(*this);
00339 }
Friends And Related Function Documentation
Scalar multiply operator.
Definition at line 296 of file 3dmath.h.
00297 {
00298 return vector4(f*v.x, f*v.y, f*v.z, f*v.w);
00299 }
| std::ostream& operator<< |
( |
std::ostream & |
os, |
|
|
const vector4 & |
v | |
|
) |
| | [friend] |
Output stream operator.
Definition at line 330 of file 3dmath.h.
00331 {
00332 return os << "(" << v.x << ", " << v.y << ", " << v.z << ", " << v.w << ")";
00333 }
Member Data Documentation
The documentation for this struct was generated from the following file:
- /cygdrive/d/src/svn/vrut/trunk/core/src/3dmath.h