#include <RenderGlModule.h>
Public Member Functions | |
| ShaderParamID (GLuint pLoc=GL_ID_NONE, GLuint tex=GL_ID_NONE) | |
Public Attributes | |
| GLuint | paramLocation |
| GLuint | textureID |
Definition at line 34 of file RenderGlModule.h.
| VRUT::RenderGlModule::ShaderParamID::ShaderParamID | ( | GLuint | pLoc = GL_ID_NONE, |
|
| GLuint | tex = GL_ID_NONE | |||
| ) | [inline] |
Definition at line 38 of file RenderGlModule.h.
00039 { 00040 paramLocation = pLoc; 00041 textureID = tex; 00042 }
Definition at line 36 of file RenderGlModule.h.
Definition at line 37 of file RenderGlModule.h.
1.5.5