VRUT::RenderGlModule::ShaderParamID Struct Reference

Shader param IDs. More...

#include <RenderGlModule.h>

List of all members.

Public Member Functions

 ShaderParamID (GLuint pLoc=GL_ID_NONE, GLuint tex=GL_ID_NONE)

Public Attributes

GLuint paramLocation
GLuint textureID


Detailed Description

Shader param IDs.

Definition at line 34 of file RenderGlModule.h.


Constructor & Destructor Documentation

VRUT::RenderGlModule::ShaderParamID::ShaderParamID ( GLuint  pLoc = GL_ID_NONE,
GLuint  tex = GL_ID_NONE 
) [inline]

Definition at line 38 of file RenderGlModule.h.

00039                      {
00040                             paramLocation = pLoc;
00041                             textureID = tex;
00042                      }


Member Data Documentation

Definition at line 36 of file RenderGlModule.h.

Definition at line 37 of file RenderGlModule.h.


The documentation for this struct was generated from the following file:

Generated on Tue Mar 10 14:41:44 2009 for VRUT by  doxygen 1.5.5