Exploiting Hardware-Accelerated Occlusion Queries for Visibility Culling
Autoři: Chih-Kang HSU, Wen-Kai TAI, Cheng-Chin CHIANG and Mau-Tsuen YANG
Rok: 2005
Časopis: IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences. E88-A: 2007-2014
ISSN: 0916-8508
Citační DB: SCI Expanded
The Hierarchical Degree-of-Visibility Tree
Autoři: Lidan Shou, Zhiyong Huang, Kian-Lee Tan
Rok: 2004
Časopis: IEEE Transaction on Knowledge and Data Engineering. November 2004 (Vol. 16, No. 11) pp. 1357-1369
ISSN: 1041-4347
Citační DB: SCI
Six degrees of freedom incremental occlusion horizon culling method for urban environments
Autoři: Koldas G, Isler V, Lau RWH
Rok: 2007
Časopis: ADVANCES IN VISUAL COMPUTING, PT I
ISSN: 0302-9743
Multi-attribute complex scene rendering with state clustering and data fusion
A parallel framework for interactive rendering of massive complex scenes on PCs cluster
Autoři: Jiang XH, Lei KB, Xiong H, et al.
Rok: 2007
Časopis: Proceedings of the Fourth International Conference on Image and Graphics
Predictive occlusion culling for interactive rendering of large complex virtual scene
Autoři: Xiong H, Liu Z, Qin AH, et al.
Rok: 2006
Časopis: INTERACTIVE TECHNOLOGIES AND SOCIOTECHNICAL SYSTEMS
ISSN: 0302-9743
Citační DB: SCI Expanded
Fast and exact direct illumination
Autoři: Mora F, Aveneau L
Rok: 2005
Časopis: Computer Graphics International 2005, Proceedings
Dynamic scene occlusion culling in 3D virtual environments
Autoři: Paunoo B, Daman D
Rok: 2004
Časopis: GAME-ON 2004: 5th International Conference on Intelligent Games and Simulation
Distributed visibility culling technique for complex scene rendering
Ray space factorization for from-region visibility
Autoři: Leyvand T, Sorkine O, Cohen-Or D
Rok: 2003
Časopis: ACM TRANSACTIONS ON GRAPHICS
ISSN: 0730-0301
Citační DB: SCI
Conservative visibility preprocessing for complex virtual environments
Visibility preprocessing with occluder fusion for urban walkthroughs
Autoři: Wonka P, Wimmer M, Schmalstieg D
Rok: 2000
Časopis: RENDERING TECHNIQUES 2000
A method of visibility preprocessing for urban walkthrough
Autoři: Du JL, Liao HS, Zhao FC
Rok: 2005
Časopis: SYSTEM SIMULATION AND SCIENTIFIC COMPUTING, VOLS 1 AND 2, PROCEEDINGS
FastV: From-point Visibility Culling on Complex Models
Autoři: Chandak A, Antani L, Taylor M, et al.
Rok: 2009
Časopis: COMPUTER GRAPHICS FORUM
ISSN: 0167-7055
Citační DB: SCI Expanded
Visibility Cuts: A System for Rendering Dynamic Virtual Environments
Exploiting hardware-accelerated occlusion queries for visibility culling
Autoři: Hsu CK, Tai WK, Chang CC, et al.
Rok: 2005
Časopis: IEICE TRANSACTIONS ON FUNDAMENTALS OF ELECTRONICS COMMUNICATIONS AND COMPUTER SCIENCES
ISSN: 0916-8508
Citační DB: SCI Expanded
Determining front-facing polygons for dynamic and deformable objects
An occlusion culling approach based on exploiting multiple hardware-accelerated occlusion queries for dynamical scenes
Autoři: Tai WK, Hsu CK, Hsieh HH
Rok: 2004
Časopis: COMPUTER AND INFORMATION SCIENCES - ISCIS 2004, PROCEEDINGS
ISSN: 0302-9743
Citační DB: SCI Expanded
The Hierarchical Degree-of-Visibility Tree
Autoři: Shou LD, Huang ZY, Tan KL
Rok: 2004
Časopis: IEEE TRANSACTIONS ON KNOWLEDGE AND DATA ENGINEERING
ISSN: 1041-4347
Citační DB: SCI
Virtual Dublin - A framework for real-time urban simulation
Autoři: Hamill J, O'Sullivan C
Rok: 2003
Časopis: WSCG'2003, VOL 11, NO 2, CONFERENCE PROCEEDINGS
Visualizing realistic 3D urban environments
Autoři: Lee A, Chen TL, Brunig M, et al.
Rok: 2003
Časopis: VISUALIZATION AND DATA ANALYSIS 2003
ISSN: 0277-786X
Breaking the walls: Scene partitioning and portal creation
Autoři: Lerner A, Chrysanthou Y, Cohen-Or D
Rok: 2003
Časopis: 11TH PACIFIC CONFERENCE ON COMPUTER GRAPHICS AND APPLICATIONS, PROCEEDINGS
HDoV-tree: The structure, the storage, the speed
Autoři: Shou LD, Huang ZY, Tan KL
Rok: 2003
Časopis: 19TH INTERNATIONAL CONFERENCE ON DATA ENGINEERING, PROCEEDINGS
ISSN: 1063-6382
A survey of visibility for walkthrough applications
Autoři: Cohen-Or D, Chrysanthou YL, Silva CT, et al.
Rok: 2003
Časopis: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
ISSN: 1077-2626
Citační DB: SCI
Horizon occlusion culling for real-time rendering of hierarchical terrains
Autoři: Lloyd B, Egbert P
Rok: 2002
Časopis: VIS 2002: IEEE VISUALIZATION 2002, PROCEEDINGS
Occlusion culling algorithms: A comprehensive survey
Virtual occluders: An efficient intermediate PVS representation
Autoři: Koltun V, Chrysanthou Y, Coher-Or D
Rok: 2000
Časopis: RENDERING TECHNIQUES 2000
Instant visibility
Autoři: Wonka P, Wimmer M, Sillion FX
Rok: 2001
Časopis: COMPUTER GRAPHICS FORUM
ISSN: 0167-7055
Citační DB: SCI Expanded
Occluder shadows for fast walkthroughs of urban environments
Efficient Approximate Visibility Query in Large Dynamic Environments
Autoři: Kazemi L, Banaei-Kashani F, Shahabi C, et al.
Rok: 2010
Časopis: DATABASE SYSTEMS FOR ADVANCED APPLICATIONS, PT I, PROCEEDINGS
ISSN: 0302-9743
A System for Visualizing Spatiotemporal Urban Datasets
Autoři: Hertel S, Wagner M, Westermann R
Rok: 2009
Časopis: 2009 17TH INTERNATIONAL CONFERENCE ON GEOINFORMATICS, VOLS 1 AND 2
A Memory-Efficient Unified Early Z-Test
Autoři: Kim HY, Yu CH, Kim LS
Rok: 2011
Časopis: IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS
ISSN: 1077-2626
Citační DB: SCI
Cell Segmentation-based Dynamical Loading for Efficient VE Navigation
AN OPTIMIZED SPARSE APPROXIMATE MATRIX MULTIPLY FOR MATRICES WITH DECAY