Design and implementation of software for transparency perception test

This thesis deals with an analysis of non-photorealistic methods for visualization of 3D objects. These methods should improve the perception of three factors: shape, depth and depth-order, and their possible combinations. The goal of this work is to implement methods that allow us to modulate opacity of the objects based on these factors, and try their combinations. Based on the analysis and results then design and implement a software for perception tests. The user perception study has been designed. In this study, the perception of four visualization methods of 3D objects was performed including one method of non-photorealistic opacity modulation. The user study was conducted to verify the entire process. There were no problems during the study.