Implementation of User Interfaces bližší informace o studiu na katedře

Implementation of User Interfaces

Detaily předmětu

Vyučující Zdeněk Míkovec
Rozsah výuky 2 + 2
Kredity 6
Semestr Z
Zakončení Z + Zk
Web https://moodle.fel.cvut.cz/course/B4B39IUR
Rozvrh B4B39IUR

Anotace

Student who successfully passed the course get overview about principles and patterns of user interface (UI) implementation. Additionally, the students will understand, how the UI implementation fits into the process of application development and how he/she will cooperate with other members of development team (designers, testers, researchers, etc.)

Přednášky

  • 1.

    User interfaces - means of communication between user and computer

  • 2.

    User interface components and models

  • 3.

    Patterns for user interfaces

  • 4.

    UI components customization, input validation

  • 5.

    Multi-platform user interfaces, navigation in GUI

  • 6.

    User interfaces for smart homes and IoT

  • 7.

    Design specification of user interfaces

  • 8.

    Design specification of user interfaces

  • 9.

    Accessibility implementation

  • 10.

    Techniques of user interface testing

  • 11.

    Implementation for user interface testing

  • 12.

    GUI in games

  • 13.

    Implementation of conversational user interfaces

Cvičení

  • 1.

    Introduction - development environment setup in the lab

  • 2.

    Naive implementation of UI, Task 1 assignment (GUI + event handlers)

  • 3.

    Implementation of UI based on MVC+MVP, Task 2 assignment (console application - MVC+MVP)

  • 4.

    Implementation of UI based on MVVM, Task 3 assignment (GUI - MVVM)

  • 5.

    Implementation of UI based on MVVM, Task 4 assignment (GUI - MVVM + master/detail)

  • 6.

    Declarative specification of UI / Styling, Task 5 assignment (Styling and animations)

  • 7.

    Custom control / User Control, Task 6 assignment (Custom controls)

  • 8.

    Task 7 assignment (complex implementation of various techniques)

  • 9.

    Individual work, task 7 consultation

  • 10.

    Evaluation of User Interfaces

  • 11.

    Implementation of accessibility

  • 12.

    Individual work, task 7 consultation

  • 13.

    Individual work, task 7 consultation

  • 14.

    Presentation of task 7

Literatura & zdroje

  • 1.

    Programming XAML Beginners Guide (Chand, Hobbs)

  • 2.

    WPF 4.5 Unleashed (Adam Nathan)

  • 3.

    Essential C# 7.0 (Michaelis, Lippert)

  • 4.

    Microsoft Blend for Visual Studio. Nástroj pro efektivní implementaci uživatelského rozhraní (MVC), simulaci modelu aplikace a spolupráci s grafickým designérem.