Virtual Reality and Cultural Heritage on the Web

Proceedings of International Conference Computer Graphics and Artificial Inteligence, pp. 101-112, 2004
The paper presents various issues dealing with presentation of cultural heritage objects in a virtual space. While the reconstruction techniques are mentioned just briefly, the attention is paid to the visualization approaches for wide audience, i.e. techniques targeted to the web. Due to the diversity of network connections and performance of computers used by ordinary users, the efficient representation of virtual objects plays an important role. Web-based presentation of three dimensional scenes requires specific user interfaces. Those issues are discussed and accompanied by examples and practical experience from the design and implementation of the EU project Virtual Heart of Central Europe.