Multi-platform game for multiple players
The goal of this Master thesis was to create a cross-platform multiplayer game. Part of this thesis was to design a user interface and to test it with users. The existence of the problem, when the same game is played by different players on various devices with different demands on user controls was verified after implementation of the game prototype and the game server. These user controls differences were partially compensated by some game settings. This Master thesis takes the reader through the process of creating multiplayer game starting with the analysis and drafts, ending with the implementation and user testing.