Music game in virtual reality

This thesis describes development of game PaintPong for Virtual Reality. Its main game mechanic is deflecting colored balls in precise time to music and using them to color as much of the surroundings as possible. Balls have different behaviours depending on their color. This thesis contains design, implementation, testing and changes based on testing with users. Further it contains description of level editor and its integration with the game. Thesis also contains descriptions of similar games whose I used for inspiration.

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