Advanced User Interface for 3D Modeling From Hand-Drawn Images


Tomáš Cicvárek Supervisor: Daniel Sýkora Master thesis 2024
There are many tools for creating 3D models. However, for a large number of them, users may be concerned that their interface and controls are too complex. For instance, in situations where they want to create a simple prototype or just study the movement of a 3D model. Monster Mash solved this problem by having the users draw a simple outline of the characters from a profile. The program then creates the resulting model itself. However, if one wants to reconstruct a 3D model from a given drawing in this tool, the drawing must be traced accurately. In addition, the individual parts must be entered in the correct depth order, which can make the process difficult and tedious. In this work, we propose a system that enables users to select the main character components in the figure and determine their relative ordering in a simple way. This information allows us to create their segments and assign them an absolute order in depth automatically. The resulting set of ordered segments can then be uploaded to the Monster Mash tool to create the final 3D model.