This thesis introduces a cohesive system for infinite, on-the-fly world generation in Unreal Engine 5.5. We present a multi-threaded C++ terrain generator…
There are many tools for creating 3D models. However, for a large number of them, users may be concerned that their interface and controls are too complex….
This thesis focuses on the design of an automated sports equipment rental service with an emphasis on maximum user-friendliness. The aim is to develop…
The aim of this bachelor’s thesis was to extend the functionality of the interactive tool I3T (An Interactive Tool for Teaching Transformations), which…
Realistic image synthesis (real-time rendering, production rendering).
Analysis, representation, and rendering of complex 3D scenes.
Simulation and rendering of natural phenomena.
Virtual and augmented reality.
Human Computer Interaction Center (HCI Center)
prof. Pavel Slavík
Multimodal user interfaces (visual, audio, haptic, gestures).
Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
Accessibility (visually impaired people, motor impaired people, elder people).
Institut Intermédií (IIM)
Dr. Roman Berka
Transdisciplinary research in technology, science, performance and the arts.
Collaborations between students, artists, academics and scientists.
Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing