Theses

Interactive Installation with Underwater Flocking Animals for Children

The main purpose of this work is to get acquainted with the phenomenon of animal flocking observed in nature and the creation of an interactive underwater…

Rendering pipeline implementation using GPGPU techniques

This bachelor thesis implements a basic graphics pipeline using general-purpose computing techniques on modern graphics processing units. The implementation…

Preparation of audiovisual material for multiprojection

This work deals with the possibilities of applying multiprojection to the digitized Langweil’s model of Prague. It provides a brief theoretical summary…

Web application for tabular data visualization

This master’s thesis discusses the design and implementation of an application for tabular data visualization in a Web environment. The application is…

Comparison of video filters in GLSL and 2D Canvas

The aim of this work is to create JavaScript library which uses WebGL. With this library it will be possible to edit a two dimensional texture using on…
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Computer Graphics Group (CGG)


prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)


prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)


 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing