Multi device augmented-reality Interface

We have created and tested the augmented reality user interface for a transparent large-format cylindrical display. The interface includes hand gestures…

Efficient sampling for computing complex illumination in real-time

This thesis delves into advanced techniques for real-time computation of complex direct and indirect illumination, focusing on Reservoir-based SpatioTemporal…

A faithful model of a locomotive

This thesis is interested in finding of an accurate implementation of steam engine simulation in Train Simulator.

Comparison of video filters in GLSL and 2D Canvas

The aim of this work is to create JavaScript library which uses WebGL. With this library it will be possible to edit a two dimensional texture using on…

Design of an app for distance learning

In order to tackle educational disparities caused by the COVID-19 pandemic, schools in the Czech Republic (and around the world) transitioned to unconventional…

Computer Graphics Group (CGG)

prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)

prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)

 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing