Theses

Comparison of Sand Simulation Methods and Their Application to Snow Simulation

This Master’s thesis is focused on sand simulation methods analysis in the field of computer graphics and aims to compare these methods and discuss their…

3D Modeling From Rough Vector Sketches

This thesis explores the enhancement of the Monster Mash digital drawing tool, focusing on incorporating a sketch simplification algorithm and the As-Rigid-As-Possible…

Example-based Stylization of 3D Models Using Unreal Engine

This thesis is focused around the task of example-driven virtual scenes stylization, specifically on the StyleBlit algorithm, which enables the creation…

Augmented reality in city

In recent years, augmented reality (AR) has seen remarkable growth, bolstered by advances in geospatial technology. This thesis presents a novel application…

Production process visualization

People who work in the manufacturing industry have to deal with a large amount of stress daily. Late material delivery, violation of a product deadline,…
More

Computer Graphics Group (CGG)


prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)


prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)


 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing