Comparison of Ray Tracing Libraries

David Král Supervisor: Jiří Bittner Bachelor thesis 2015
Casting or tracing rays are techniques used in computer graphic for rendering images by tracing the path of light through pixels of an image plane. These techniques are trying their best to simulate phenomena that happen, when light interacts with objects in real world. It means that images produced with these techniques attain great realism, but it requires more computational power than techniques generating images much less realistic. The subject of this bachelor thesis is a comparison of five selected tools that support the creation of applications using casting or tracing ray and this will be achieved through the comparison parameters of these tools and by testing their efficiency and quality.