Procedural modelling of objects in Maya

Ondřej Chvíla Supervisor: David Sedláček Bachelor thesis 2016
The purpose of the bachelor thesis is the design and subsequent implementation of a set of scripts with user interface in the MEL scripting language for modeling software Autodesk Maya. The scripts allow you to generate with procedural modeling five types of coffee sets of three designs based on real shapes. Furthermore, the thesis will introduce reader procedural modeling in general, the properties of NURBS curves and surfaces, that the scripts generate and basics of MEL scripting language.