2D painting in VR
This thesis focuses on analysing digital painting methods and their possible implementations in terms of virtual reality with the goal of creating a virtual realistic experience reminiscent of creating Langweil’s model of Prague. It provides an overview of digital painting, analysis on creating a realistic virtual experience and suggests how painting, cutting and other features could be implemented in virtual reality while keeping the experience immersive. It also provides an overview and test results of an implementation in Unity. This thesis builds on the work of Bc. Lukáš Pospíšil called VR experience: „Langweil Model of Prague Creation“.
Dean's award for outstanding bachelor thesis