Efficient Ray Tracing of CSG Models
This work explores ray tracing of constructive solid geometry (CSG) and its acceleration in combination with ray tracing triangles. It proposes a way how to exploit Embree, a highly optimized library using bounding volume hierarchy for ray tracing triangle meshes, for rendering CSG with triangle meshes.
![](https://dcgi.fel.cvut.cz/wp-content/wpallimport-dist/theses/images/theses-2016-karafmar-teaser.png)