Sketching Cartoons by Example
Proceedings of
Eurographics Workshop on Sketch-Based Interfaces and Modeling, pp. 27-34, 2005
We introduce a novel example-based framework for reusing traditional
cartoon drawings and animations. In contrast to previous approaches our aim is
to design new characters and poses by combining fragments of the original
artwork. Using standard image manipulation tool this task is tedious and time
consuming. To reduce the amount of manual intervention we combine unsupervised
image segmentation, fragment extraction and high quality vectorization. The
user can simply select an interesting part in the original image and then
adjust it in a new composition using a few control scribbles. Thanks to ease of
manipulation proposed sketch-based interface is suitable both for experienced
artists and unskilled users (e.g. children) who wish to create new stories in
the style of masters. Practical results confirm that using our framework
high-quality cartoon drawings can be produced within much shorter time frames as
compared with standard approaches.