Scripts for animation rig creation

The diploma thesis deals with the preparation of computer model for animation. This process, also known as rigging, is present during creation of most of computer effects. The aim of the thesis is to explain, how to create a system that can simplify the process of rigging. Furthermore, it describes functioning of Autodesk Maya application and covers specific issues and solutions related to this topic. In conclusion all the results are tested; assessed and special attention is given to obstacles which may occur during the implementation. Second part of the thesis contains a detailed guide, which describes a process of obtaining and application of motion capture system data. This is demonstrated on specific configurations and programs. Thanks to the guide it is easy even for an inexperienced user to orientate in the process.

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