Theses

Efficient sampling for computing complex illumination in real-time

This thesis delves into advanced techniques for real-time computation of complex direct and indirect illumination, focusing on Reservoir-based SpatioTemporal…

Simulating artificial inteligence in games

Almost every game today contains some sort of artificial intelligence simulation. One of the most popular is the simulation of artificial intelligence…

A faithful model of a locomotive

This thesis is interested in finding of an accurate implementation of steam engine simulation in Train Simulator.

Multi device augmented-reality Interface

We have created and tested the augmented reality user interface for a transparent large-format cylindrical display. The interface includes hand gestures…

Education app in VR with voice commands

The aim of this work was to design and implement a geography educational application in virtual reality with voice control. The work explores educational…
More

Computer Graphics Group (CGG)


prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)


prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)


 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing