Theses

Library for procedural generation of tiles in computer games

This bachelor thesis explores the feasibility and capabilities of real-time procedural generation for tileable content. By implementing a generator based…

3D model of the destroyed church on the campus of the Czech Technical University in Zbořenec

This bachelors thesis focuses on the digital reconstruction of a lost Baroque church using 3D modeling and augmented reality technologies. The main objective…

Dual-screen television

With the ever increasing usage of touchscreen devices, the potential for using these devices as controllers for television systems presents an intriguing…

Usefulness testing of the Interactive Tool for Teaching Transformations

The Interactive Tool for Teaching Transformations (I3T) program was created to help students understand the complex concepts of graphical transformations….

Escape Game with Augmented Reality

This bachelor’s thesis describes the process of creating an augmented reality multiplayer escape room mobile game. First, it compares existing AR games…
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Computer Graphics Group (CGG)


prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)


prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)


 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing