Theses

BRDF surface reflectance using LIGHTEC Minidiff V2 for Game Engines

This thesis investigates the possibility of using measured reflectance data of real materials to simulate the illumination of surfaces in Unity and Unreal…

Applications for experiments exploring symmetry features in images

This master’s thesis discusses the design and implementation of a web application for administration and completion of psychophysical experiments, primarily…

A faithful model of a locomotive

This thesis is interested in finding of an accurate implementation of steam engine simulation in Train Simulator.

Universal Cardfile Application

This thesis deals with the design of a universal card-file application. It is based on my experience with the development and long-term public deployment…

Tracking multiple VR users in a shared physical space

This thesis presents the design and implementation of a comprehensive system to create multi-user virtual reality (VR) experiences. The primary focus…
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Computer Graphics Group (CGG)


prof. Jiří Žára

  • Realistic image synthesis (real-time rendering, production rendering).
  • Analysis, representation, and rendering of complex 3D scenes.
  • Simulation and rendering of natural phenomena.
  • Virtual and augmented reality.

Human Computer Interaction Center (HCI Center)


prof. Pavel Slavík

  • Multimodal user interfaces (visual, audio, haptic, gestures).
  • Special user interfaces (mobile applications, industry applications, intelligent household, iDTV).
  • Accessibility (visually impaired people, motor impaired people, elder people).

Institut Intermédií (IIM)


 Dr. Roman Berka

  • Transdisciplinary research in technology, science, performance and the arts.
  • Collaborations between students, artists, academics and scientists.
  • Virtual and mixed realities, multimedia, net art, interactive installations, electronic and generative music synthesis, motion-capture and distributed sensing